Quote Originally Posted by seraf View Post
I asked pretty much the same thing and got no feedback. The general consensus seems to be they will just let the game run on Rosetta2 until Apple removes it in the future. After that SE will have to either update it for ARM support or EOL the Mac version. Which is sad because this game could easily run about 20% better if it was natively running on m1 instead of Rosetta2 which is emulation.
Indeed! It would be unfortunate if it takes that long to optimize for mac client yet I also fully understand why they wouldn’t update it yet—resources allocation and not economic, etc.

Of course, if I’m in their shoes, I wouldn’t delay contents to optimize for one platform either. Hopefully resources are available to optimize the mac client—maybe hiring contractors and contract them to optimize mac client, rather pull devs from the main team and optimize it.