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  1. #1
    Player
    Aresdreadheart's Avatar
    Join Date
    Aug 2014
    Location
    Limsa
    Posts
    9
    Character
    Uray Pindragon
    World
    Exodus
    Main Class
    Samurai Lv 77
    Quote Originally Posted by Hierro View Post
    GNB tanking is fun because of its rotation. Sure, it's no stormblood DRK, but it'll just have to do. If you like busy work, GNB's your guy. If I had to give a negative criticism about it, it's that it's probably the worst tank in dungeons, but even the worst can still get the job done just fine.

    DRK's a solid tank. You'll never feel like you're lacking anything mechanically but is a bit on the boring side in my opinion because it plays slow like WAR without the payoff of seeing huge pretty numbers, and optimization can feel like a stressful endeavor because getting five hits under BW feels like a crapshoot even with the shorter GCD builds.
    So GNB is more active in what your doing and DRK is slow and controlled. You said it’s more boring my question is how boring are we talking like ARR PLD?
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  2. #2
    Player
    Agner's Avatar
    Join Date
    Oct 2014
    Location
    Garleans set my house on fire
    Posts
    76
    Character
    Rivane Azhcrove
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aresdreadheart View Post
    how boring are we talking like ARR PLD?
    Not them but while I'll say current DRK is definitely not as boring as ARR PLD was, it definitely seems like the ARR PLD of the tanks relative to ShB, if that makes any sense? lol. Basically resource management is as simple as could possibly be for both MP and gauge which ends up making it a bit more boring than it should be—DRK has also certainly lost speed since HW/SB and still has slightly bugged abilities like Blood Weapon. The new additions don't particularly help it in the gameplay department (especially due to one added burst ability being a pretty blatant copy of something that already exists within another tank, while the other has all the interactivity of expending 50 gauge), which in my personal opinion makes us feel almost like we're an expansion behind in terms of gameplay. To differentiate it, our special move of the expansion is one press that just goes on while you continue doing what you do, whereas GNB makes you do six presses for a neat combo.

    I would say overall if you want a fast and snappy tank that's still damn effective, go GNB. If you want a slower tank that isn't really methodical but has more ease prepping for a massive hit, go DRK. I still main DRK because I am an idiot.
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    Last edited by Agner; 06-06-2021 at 09:32 AM.