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  1. #1
    Player
    AvenoMatt's Avatar
    Join Date
    Apr 2017
    Location
    Limsa
    Posts
    310
    Character
    Avnus Vabruyt
    World
    Diabolos
    Main Class
    Machinist Lv 90

    My ACN/SMN/SCH ReWork

    I'd like to start off by stating that I don't know how to properly balance this this is merely my ideas on how to help these roles and their current issues.

    To start summons are no longer commendable and don't remain in battle the whole time. instead all summon work just like MCH's turrets/queen and DRK's shadow in that they are summoned do their bit and then vanish after a time. All summons are on a 60s CD and when summoned they are on the field for 15s. Now rather then explaining it first i will put the the skill rework and then explain it.

    FYI Underline means current summon and Italicized means added/changed through trait.

    ACN
    lv4 Summon
    - Summon Emerald Carbuncle to fight by your side.
    Additional effect - Reduces the recast of Egi-Assault by 20s
    Duration 15s
    Recast 60s

    lv15 Summon II - Summon Topaz Carbuncle to fight by your side.
    Duration 15s
    Recast 60s

    lv15 Egi-Assault - Command currently unsummoned pet to perform an actions. Can only be used when a pet is summoned.
    Emerald - Command Topaz to perform Glittering Topaz placing a barrier around self or a targeted party member equaling 20% of your max HP.
    Topaz - Command Emerald to perform Shinning Emerald (Downburst) dealing AOE DMG to the target
    Recast 20s

    Traits
    lv15 Enhanced Summon
    - Summing a pet reduces the recast on Egi-Assault by 20s

    SMN
    lv4 Enkidle - Commands egi to use its signature attack. Egi is withdrawn from battle after execution. Recast 20s
    lv15 Egi-Assault
    - Command currently unsummoned pet to perform an actions. Can only be used when a pet is summoned.
    Garuda - Command Titan to perform Earthen Armor placing a barrier around self or a targeted party member equaling 30% of your max HP.
    lv45 Additional Effect - Command Ifrit to perform Flaming Crush dealing AOE DMG to current summon's target and all nearby enemies
    Range 15y
    Titan - Command Garuda to perform Slipstream dealing AOE DMG to current summon's target and all nearby enemies and placing a windstorm dealing persistent AOE DMG for 9s
    lv45 Additional Effect - Command Ifrit to perform Radiant Shield placing a barrier around all nearby party member reducing dmg taken by 5% for 15s. Deals DMG to enemies when DMG is suffered.
    Ifrit - Command Titan to perform Mountain Buster dealing AOE DMG to current summon's target and all nearby enemies.
    lv45 Additional Effect - Command Garuda to perform Contagion placing a debuff on the target increasing dmg taken 5% for 15s

    lv50 Corrupted Aether - Deals a threefold elemental attack on target. Can only be performed when an egi is summoned.
    Recast 120s

    lv54 Ruin III - Deals unaspected DMG to target.
    lv60 Additional effect - Grants Corrupt Conduit
    Duration 10s


    lv58 Dreadwyrm Trance -Reduces spell casting time by 2.5 seconds.
    Duration: 15s
    Additional Effect - Resets Tri-disaster recast timer.
    lv60 Additional Effect - Changes Outburst into Deathflare
    lv64 Additional Effect - Changes Ruin III into Ruin IV
    Duration 15s

    lv70 Additional Effect- Grants Dreadwyrm Aether upon execution.
    lv70 Additional Effect - If already carrying Dreadwyrm Aether then upon executing Dreadwrym Trance then Demi-Bahamut will be summoned to fight along side you. Dreadwyrm Aether is lost once effect ends
    Egi Aether Cost - 3
    Recast 60s

    lv60 Deathflare - Deals unaspected DMG to target and all neaby enimies. Can only be executed while under the effects of Dreadwyrm Trance and Corrupt Conduit.

    lv70 Enkindle Bahamut - Orders Demi-Bahamut to execute Akh Morn. Dreadwyrm Trance ends upon execution.

    lv72Firebird Trance Reduces spell casting time by 2.5 seconds.
    Duration: 20s
    Additional Effect: Resets Tri-disaster recast timer
    Additional Effect: Changes Ruin III to Fountain of Fire and Outburst to Brand of Purgatory
    Can only be executed after summoning Demi-Bahamut.
    Dreadwyrm Trance is changed to Firebird Trance upon Demi-Bahamut leaving the battlefield.
    Egi-Aether Cost - 3

    lv80 Enkindle Phoenix - Orders Demi-Phoenix to execute Revelation. Firebird Trance ends upon execution.

    Traits
    lv45 Enhanced Egi Assault - Both egis currently not summoned will perform actions.

    lv60 Enhanced Outburst - Changes Outburst into Deathflare during Dreadwyrm Trance

    lv64 Enhanced Ruin III - Changes Ruin III into Ruin IV while in Dreadwyrm Trance.

    Lv 70 Enhanced Dreadwyrm Trance - Grants Dreadwyrm Aether upon the end of Dreadwyrm Trance. If already caring Dreadwyrm Aether then upong executing Dreadwyrm Trace Demi-Bahamut will be summoned to fight along side you.

    Lv72 Dreadwyrm Aether Master - Always carry Dreadwyrm Aether.

    Basically my plan for SMN is to make summoning the focus of the job by making it so that you have to rotate your egis. Each is only out for 15s and on a 60s CD. Once you introduce Trances the SMN's rotation ends up being 60s or if you count both demis a 120s rotation. I added the concept of egi-aether. In a way you can look at is like another form of aetherflow but you get one evertime you summon an egi. ou use this aether to enter DWT and FBT. I also wanted to make DWT and Bahamut one as I found it weird that they were separate yet FBT and Phoenix were one. Your rotation ends up being 45s of egi rotation , DWT for 15s, 45s of egi rotation, FBT 15s, and repeat. I also changed Enkindle to be like rook/queen overdrive as now your egis/demis will auto use their big attack before they leave and Enkindle is only meant to to make them use them for situation were they wont be able to perform them because the boss went invuln. And Speaking of Enkindle since it is no longer the lv50 skill i have given SMN a new Skill that is suppose to be all three Egi Enkindles combined essentially.Egi assault has also been changed into one assault but when used two egis, the ones not currently out, will perform their assault actions. Overall this is meant to remove pet AI by making it just automatic like rook/queen/shadow. Yes you as the summoner no longer actually "command" your pets but with the way AI works commanding them just doesn't work properly.

    SCH
    lv4 Eos - Summon Eos to heal along side you.
    Duration 15s
    Recast 60s

    lv20 Whispering Dawn - Command Selene to perform Whispering Dawn casting an AOE persistent heal
    Duration 21s
    Recast 60s

    lv40 Fey Illumination - Command Selene to perform Fey Illumination
    Duration 20s
    Recast 120s

    lv50 Enkindle Eos Command Eos to perform Solace. Upon execution Eos is withdrawn.

    Eos lv50 Solace - Places a shield around all nearby party members.

    lv60 Fey Covenant - Eos and Selene grant you full stacks of Aetherflow and 20% increased healing potency. Can't summon Eos or use Selene abilities while active. Eos is withdrawn upon execution.
    Duration 30s
    Recast 180s

    lv70 Fey Union - Summon Selene to gradually restore the HP of a party member. Faerie Gauge is depleted while HP is restored.

    lv76 Fey Blessing - Command Selene to peform Fey Blessing
    Faerie Gauge Cost - 10

    lv80 Summon Seraph - Summon Seraph to heal alongside you. Cannot summon Eos while Seraph is out. If Eos is summoned upon execution Eos is withdrawn. Can be summoned during Fey Convenant.
    Duration 30s
    Fey Gauge Cost 30

    lv80 Enkindle Seraph Order Seraph to perform Consolation. Seraph is withdrawn upon execution.

    Traits
    lv50 Enhanced Eos - Eos performs Solace just before withdrawing from battle.

    Sch is mostly the same but Eos is now just a cooldown pet to be summoned every 60s and only out for 15s. Selene however is now the fairy that get's used to perform fairy abilities. This is to help out with AI so that Eos can focus on her healing and you can still command Selene to do her bit. Now for Seraph, she now requires faerie gauge to summon but i think 30 is too much and Seraph only prevents Eos from being summoned so you still have access to Selene and all her abilities. Enkindle Eos and Solace are just a added ability to give Eos a little something to help spice her up, thik of it like Consolation just only a shield and no healing. Lastly Enkindle Seraph just forces to use Consolation immediately at the cost of her being withdrawn, also just like the Egis/Demis Seraph will auto use Consolation just before she her duration ends. You know her finisher. T think these changes also make low lv SCH pay more attention to healing and less of them just letting Eos do all the work.
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    Last edited by AvenoMatt; 06-15-2021 at 04:06 PM.

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