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  1. #41
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,620
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Aelin_Ashryver View Post
    I would have to disagree a bit there. If they were 100% scaled with that belief they would have been near unbeatable without them, but the content is still really easy without. So far as I see it in general the actions are meant to be something fun, in savage I would say they are mandatory but otherwise no. The fun of being able to hit big numbers you otherwise never would, the novelty! It is fun to see a boss melt or see yourself hit a super fat crit dh.

    Also equating not using an essence to someone straight up afk is so disingenuous. One person is actively playing, helping and not breaking the ToS. The other is not even there and is reportable for breaking the ToS. Just because it is not to your standard does not make it equivalent to breaking the rules. Most people that I see not using essences in these threads have said they use what they have. They don't exactly drop like candy. And they are used up quickly, I am not sitting for 30mins shouting for a cluster farm or spending my gil when I am fine with a slower run.
    Normal mode encounters have no enrages. Which will always make them beatable provided you're pressing buttons. DR bosses have massive hit pools by comparison, especially once you factor in we're synced to i430. They are absolutely scaled with the intention of players using essences. Consider that your average Tower run takes approximately 20-25 minutes. DR is essentially a 24 man raid yet if only 2-4 people have Essences on, it will likely go beyond an hour. Even accounting for mini-bosses and slightly longer corridors, it doesn't come close to making up the difference.

    Except your contributions are so insignificant, you may as well be AFK. Which was my entire point. For reference sake, a party of twelve with one dedicated tank, two dedicated healers (or tanks/DPS with healing Essences/Actions) and nine Irregular tanks will have similar or faster results than a full party of twenty-four assuming only three people bother to pop an Essence. The "help" you provide is that low. However, to play devil's advocate, I'll retract the AFK comparison. This still places you as the equivalent of a non-DPSing healer; a freestyle Samurai; a RDM who routinely hard casts Veraero and Verthunder. The same excuse players post about in Tales of Duty Finder you're reiterating now. "I don't care if it takes longer. I play how I want."

    So like I said before. Don't complain the next time you're stuck with that DPS who won't AoE; the tank who single targets every mob, or the DRG who dies every other mechanic. In DR, your damage contribution is the same as someone with permanent Brick of Death.
    (32)
    Last edited by ForteNightshade; 06-04-2021 at 02:09 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #42
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,475
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Caitlinzulu View Post
    I would love to see this fictional 15 minute delubrum run, would be amazing to witness. :P
    I was doing 20 minute runs before Zadnor stuff came about.
    I can only imagine how insane it is now.
    (12)

    http://king.canadane.com

  3. #43
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aelin_Ashryver View Post
    In savage I would say so. I never said they are not scaled AT ALL due to their existence. Just not in the normal content enough such that their use is mandatory or heavily encouraged..
    Let me put this in perspective.

    Based on logs on a certain website, you can see the 3rd boss of Tower at paradigm's breach has roughly 106million HP. keep in mind, this is also a 24 man instance, that at minimum, requires an ilvl of 495.
    Using the same website, you can also see the first boss of Delebrum Reginae has 98million HP. In an instance that syncs to i430 no matter what.

    They have nearly the same HP, but the normal 24 man boss is tuned to nearly 70 ilvls above the other. To continue putting this in perspective, the first boss of copied factory has 70million HP, for an instance with a min ilvl of 435.

    Numbers don't lie; the Delebrum Reginae bosses have HP tuned closer to an ilvl of 500, despite Bozja force-syncing you to i430. The devs scaled them assuming the vast majority of the party is using essences & actions to boost your damage levels up to i500 levels. ForteNightShade is correct in that not using an essence + actions is effectively the same as being in a perma-brink of death state. If you choose not to use essences or actions, that's your decision. Just don't ever complain if you get a party member who dies every minute in any content or isn't pulling their weight, as you'd be hypocritical.

    Also, you have to consider the devs design stuff with the JP mindset, where players are more community focused and 'for the group' mentality than NA players which are by far and large more selfish. Over on JP everyone popping essences would be the expected, thus the tuning makes perfect sense.
    (25)
    Last edited by Daeriion_Aeradiir; 06-04-2021 at 04:49 PM.

  4. #44
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Our group has done 16:34 we are looking to optimize it even further. We made some mistakes and were sloopy.
    (7)

  5. #45
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I do find it a touch odd that the Dalriada eliminated all of the DPS checks (Aside from an optional one that gets you an additional chest with 60 coins if you clear the initial trash fast enough); contrary to Castrum that has an actual enrage timer on the first boss and an optional DPS/organization check with significantly more loot gated behind it on the second sequence of trash pulls.

    They did, however, make the "enrage" phase on the final boss really uncomfortable to deal with for a prolonged period of time and I've almost wiped in low DPS groups because the healers couldn't keep up with the amount of damage going out.
    (3)

  6. #46
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KageTokage View Post
    They did, however, make the "enrage" phase on the final boss really uncomfortable to deal with for a prolonged period of time and I've almost wiped in low DPS groups because the healers couldn't keep up with the amount of damage going out.
    What gets a lot of people at the end is the debuff with the countdown timer. It took me a few runs, but I realized that the countdowns weren't always the same, meaning that I had to stand in different places depending on how long the timer was and move accordingly, then stop doing anything when I get into position. That mechanic, along with the gates, tends to trip people up pretty regularly. Personally, I'm just now getting a better understanding with the gates. There's a lot going on in that fight.
    (1)
    Last edited by Vahlnir; 06-04-2021 at 04:16 PM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #47
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    The Dalriada "enrage" is neat, i only had one run out of 20 so far where we ran out of time at 4% and that run was haunted but the lack of essences and high death rate. People just couldn't seem to not comprehend how dice works after it being in the game for well over five years.

    It's a multifaceted issue. You have maybe 90% of people who don't have any augmented haste gear, and maybe 50% or so not using essences.

    The beauty of this content was they basically gave the players a menu of flashy skills they can choose from, and the lazy crowd says nah.

    This is also the content where healers actually surpass red DPS in damage regularly. Are you mad yet?
    (2)

  8. #48
    Player Velvet_Lunarfang's Avatar
    Join Date
    Mar 2020
    Location
    Limsa
    Posts
    458
    Character
    Morgan Blackhart
    World
    Maduin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Now I would never expect this in a random DF group. This party was advertised in PF specifically to trash bosses. With that said though, I do think Essences should have been made mandatory for queuing simply because the bosses are scaled with the belief you'll have them. Part of the fault, however, lies on the devs for not better incentivizing them. Far too few fragments drop from DR itself. They also missed a perfect opportunity to stuff low grade Essences in lockboxes instead of yet more useless prisms
    See there lies the problem the Devs. Sounded good on paper but put into practice not very good.
    (5)

  9. #49
    Player
    TalithaSolarien's Avatar
    Join Date
    Apr 2018
    Posts
    360
    Character
    Talitha Solarien
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by TroySoFab View Post
    Using duty actions is hard on a Ps4 controller. I have to change to the touch pad mouse and click it, and if you've never used it before you have no idea how difficult it is. I wish they would add an easier way to do this. OP we aren't trolling, its just next to impossible for us to use them.
    R1+R3 for Duty Action 1, L1+L3 for Duty Action 2, no need to use the touch pad.
    (4)

  10. #50
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Drakonic View Post
    Delubrum gives those fragments and if you've been doing a little Bozja at all you should already have tons of Chainspell, Assassinate, and the tier 2 essences like Beast and Ordained.
    When you do cluster farm, then you may be correct.

    But when you only do fates and criticals, then not.

    People that go in for leveling will do the second one.

    I've leveled a long time with multiple chars in bozja. Even on a char, where I had nearly 300 lootboxes after leveling with fates and criticals, I ended with just 5 potions for dmg boost of a DPS job and even less commands to do direct damage.

    So no, not everyone has tons of them. Only the minority that do cluster farm. The majority go in for leveling.
    (12)
    Last edited by KarstenS; 06-04-2021 at 06:01 PM.

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

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