I don't use food in dungeons. But if dungeons took a half hour or longer on average because of people not eating food and food buffed my dps by 20% or even more than that, then yes I would.
I don't use food in dungeons. But if dungeons took a half hour or longer on average because of people not eating food and food buffed my dps by 20% or even more than that, then yes I would.
Focusing on just essences, especially for dps jobs, is not looking at the whole picture. There is skirmisher, I think, but not any other cheap essences that directly boost their dps. Pretty stupid design to give only healers and tanks multiple choices.
On the other hand you can bring raise feathers to raise your healers and rdm, that damage skill that paires nicely with essence of the beast, cure 4 for the times you're missing a healer, debuffs for the boss, banners or party buffs. Imo, it's enough if you just bring something useful.
I've rarely seen BLM or RDM uses Essence of Watcher, eventhough it's really great paired with Chainspell.Focusing on just essences, especially for dps jobs, is not looking at the whole picture. There is skirmisher, I think, but not any other cheap essences that directly boost their dps. Pretty stupid design to give only healers and tanks multiple choices.
On the other hand you can bring raise feathers to raise your healers and rdm, that damage skill that paires nicely with essence of the beast, cure 4 for the times you're missing a healer, debuffs for the boss, banners or party buffs. Imo, it's enough if you just bring something useful.
And with the effect duration now the same with the CD timer, you basically get perma instacast (plus perma 45% damage buff).
Pure essences at least can be bought with clusters and makes runs way more comfortable and still speedy aside the Doom thing. The only lame thing is still with stupid RNG.
Most of the time I get lost actions rather than essences and hate using other stuff that I could be using in Southern Front/Zadnor.
The fundamentals of a speed clear would be:
-One ranged with Lost Dervish per group
-One magic DPS with the Elder/Cure IV combo per group
-Two physical DPS with Rend Armor to maintain 100% uptime on the debuff
-One magic DPS set up to dump boosted Flare Stars on everything
I assume you would probably just want one tank and as few healers as possible as the pure essences for DPS are simply too powerful to really warrant bringing tanks/healers with DPS set-ups unlike Castrum/Dalriada.
The damage buff is actually separate from the 0 castime buff. So no, damage buff remains 30s long even w/ watcher.
Plausible. Still, Healers & Tanks in this content can actually pull off some monstrous degree of damage surpassing some legit DPS when done right.
I actually primarily play tank in DR/Castrum/Dalraida nowadays, and healer when I have the essences, but I mostly just have tons of tank essences. I also have dozens of applicable damage increasing lost actions for burst.. Plus 10 damage valor..
WHM | RDM | DNC
I would love to if getting those things wasn't completely rng base. I get actions and pots for jobs I don't play and never will play. I'm not going to play a healer, melee, or a tank just bc I have a bunch of their actions and pots. I don't like playing those jobs and I do a lot worst than playing smn, dnc, or rdm with no actions. If it was like eureka where I could make the actions I wanted or if they just let you pick the actions from the fragments then I would use those all the time.
I'm kind of the opposite, I go into DR on whatever class I currently have some good essences for. Forces me to change it up. I can't very well brag about having all 80s if I don't stop myself from getting rusty on them, right? I get tired of going as SMN for everything because it's my best geared class - well, in Delubrum, your best geared class is whatever you have a good essence for.
Last night I went in as a DPS DRK and had a blast. Another tank (a GNB I think) was in our party as MT and I kept tossing my TBN on him so our healers got more uptime too.
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