Quote Originally Posted by StormyFae View Post
Yaim mostly talking about visuals, and combo changes with same stat but with the room to allow us to choice how the combo works like
I think those could be fun! I was pretty sure you were, with the last few sentences in your OP, but such systems make me think of merit systems in other games and sans balance destroying concepts I think in general it could be a fun thing to grow. Especially as it could add both a layer of personalization but also greater realization of each job, since like, this one I like to harp on lol, why in the world does Dragoon take more fall damage than Ninja- Just No.. No! lol.

Yet also there are a lot of opportunities for visual changes to the job. A more extreme but recent conversation example might be going more Diabolos rather than wraith when transforming in the reaper job. Of course SMN egi concept could have fit here but it seems like SMN might be receiving some changes in the next game which might change that whole glamour talk (or might not lol).