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  1. #1
    Player
    Driavna's Avatar
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    Sep 2013
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    1,459
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    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Theodric View Post
    The boost to damage from essences isn't insignificant, though. Even if only a couple of players in a raid are using essences...if those players stay alive, then the extra damage they're dishing out does chip away at the time it takes to complete the content in question.

    Some people using them is better than none, though the majority having them in play would be the ideal situation. I've seen that a couple of times now and the bosses absolutely melted.

    I suppose it's just strange to me. A lot of the people who refuse to use essences seem to absolutely loathe the content in question and see it as a chore that, for some reason, they can't bring themselves to avoid engaging with...but then they're also not willing to work with other players to make it less tiresome for all involved.
    Should be an easy problem to fix: give everyone the same baseline reward and add extra stuff (or improved chances) to players that put more effort. If you do everything you can to help, getting 5 of the needed items to progress your relic and/or a 100% chace of a field note sounds fair to me.
    (1)
    Last edited by Driavna; 06-04-2021 at 06:36 PM.

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
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    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Driavna View Post
    Should be an easy problem to fix: give everyone the same baseline reward and add extra stuff (or improved chances) to players that put more effort.
    It's a difficult task.

    On what metric can you judge "more effort"?
    Look at the healers, their best potion is not the one you get from DRN. If you base yourself on preparations, that's already the wrong way.
    You can't judge on DPS either, it would be a toxic situation where 2 healers would DPS rather than healing teammates in need. You'd also see mages standing in AoE for an extra GCD.

    At most, you could base yourself on survival like duels. Avoid every aoe and survive everything. Not using a potions would be a quick K.O. against raid wides.
    It's not the ideal solution as it would be frustrating to the player dying again and again, at most they could be granted an Echo after too many K.O. but their rewards would be minimal.
    (0)

  3. #3
    Player
    Nethereal's Avatar
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    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CKNovel View Post
    It's a difficult task.

    On what metric can you judge "more effort"?
    Look at the healers, their best potion is not the one you get from DRN. If you base yourself on preparations, that's already the wrong way.
    You can't judge on DPS either, it would be a toxic situation where 2 healers would DPS rather than healing teammates in need. You'd also see mages standing in AoE for an extra GCD.

    At most, you could base yourself on survival like duels. Avoid every aoe and survive everything. Not using a potions would be a quick K.O. against raid wides.
    It's not the ideal solution as it would be frustrating to the player dying again and again, at most they could be granted an Echo after too many K.O. but their rewards would be minimal.
    More effort, you get additional rewards for simply having an essence on.
    (2)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  4. #4
    Player
    Driavna's Avatar
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    Sep 2013
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    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by CKNovel View Post
    It's a difficult task.

    On what metric can you judge "more effort"?
    Look at the healers, their best potion is not the one you get from DRN. If you base yourself on preparations, that's already the wrong way.
    You can't judge on DPS either, it would be a toxic situation where 2 healers would DPS rather than healing teammates in need. You'd also see mages standing in AoE for an extra GCD.

    At most, you could base yourself on survival like duels. Avoid every aoe and survive everything. Not using a potions would be a quick K.O. against raid wides.
    It's not the ideal solution as it would be frustrating to the player dying again and again, at most they could be granted an Echo after too many K.O. but their rewards would be minimal.
    One is bringing and using actions/items in general, another could be mechanics and the last one could be perfomance based in a metric set by SE. Anyway, there are enough actions/items to be healer independent on that content.

    Will be perfect? Probably not but better than current status quo. Only thing you can't do IMO is giving less rewards, some players are doing their best and trying hard.
    (1)
    Last edited by Driavna; 06-04-2021 at 06:54 PM.

  5. #5
    Player
    CKNovel's Avatar
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    Aug 2019
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    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Driavna View Post
    One is bringing and using actions/items in general, another could be mechanics and the last one could be perfomance based in a metric set by SE. Anyway, there are enough actions/items to be healer independent on that content.

    Will be perfect? Probably not but better than current status quo. Only thing you can't do IMO is giving less rewards, give more already create problems.
    But you get one major problem if you base yourself on mechanics. It doesn't mean you would be encouraged to use essence, rather you would be punished because others do not use essence. A longer run is addtionnals opportunities to make mistakes.
    The puzzle is to find a way to encourage players to use essence and to not be punished because others don't.

    Since essence is about saving time... Using essence could net you a second relic item. It would be a no brainer that saves everyone time.
    (0)

  6. #6
    Player
    Driavna's Avatar
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    Sep 2013
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    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by CKNovel View Post
    But you get one major problem if you base yourself on mechanics. It doesn't mean you would be encouraged to use essence, rather you would be punished because others do not use essence. A longer run is addtionnals opportunities to make mistakes.
    The puzzle is to find a way to encourage players to use essence and to not be punished because others don't.

    Since essence is about saving time... Using essence could net you a second relic item. It would be a no brainer that saves everyone time.
    Thing is I did not mentioned just one but three. You can combo all of those at the same time. Do nothing? get the base reward. Do all? Get ten. Do some? get five. (just an example)
    (0)