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  1. #1
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60

    Save the Queen is better than Eureka

    Eureka literally made me dislike relics.

    With Save the Queen, which includes Bozja and Zadnor, I feel as if they remedied a lot of the things that made Eureka unbearable. From the instant kill enemies, or enemies that 2-3 hit you (it's not only the blue dragons, it's many enemies that chew you up in Eureka), to the community un-friendly leveling and develing system which promoted not helping low level friends from partying with you to help them level, to the AFK train where you just sat there literally doing nothing until an NM came out and some of them either died in 2 minutes (specially Anemos) or were impossible to do if your level wasn't within 2 levels of that NM.

    Bozja fixed all of those problems, specially Zadnor, I have to give it to them they adjusted the way the big fate (Dalraida) appears, by making it so that if people do skirmishes/critical events it spawns it faster. This is good incentivizing design. Critical events are always engaging and always rewarding. The honor system and gearing system is very elegant, and the field notes collecting keeps the content alive even longer.

    As far as the story goes, it's MSQ quality.

    Going forward I feel as if they should adopt the Zadnor blueprint when they come up with the relic design for Endwalker. That multi-layer incentive game design is some of the best I've seen. Just my thoughts on Save the Queen. What about others, any others have positive feedback about Save the Queen, Bozja.
    (11)

  2. #2
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    642
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    I've had way more fun in Eureka myself.
    I spend several weeks together on the Eureka maps, the current ones i'm completely sick and tired of after several days.
    Not much has been improved upon imo, some things got way worse.
    On the Eureka maps everyone could join in on a fate for example, people would wait for a certain amount, and fates wouldn't be over in 10 seconds.
    (7)

  3. #3
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Lol...how many Bozja/Zadnor Threads are we going to get by the start of Endwalker?

    But, I agree, its 1000x better then Eureka.
    I had to work the week Eureka released, and when I finally had time to play it, everyone else was already max level and doing NM Trains to get chest drops and get the Weapon started.
    Leveling was atrocious, and de-leveling upon death and reset, just killed all of my excitement for Eureka. Enemies took way to long to kill even with the Magic Board, and nobody wanted to nor were they incentivized to help newer people who may be late or got left behind. I had to level by carefully running past all the high level enemies and join the trains, careful not to get hit or targeted by things, and participate in NM Fates and get next to nothing in terms of exp and rewards. It...was pure....it was dumb.
    I hated Eureka.

    And now Bozja/Zadnor, I was easily able to play catchup on my ALT and not need figure out some Dumb way to powerlevel that took 5x as long as it would have if I had any help from people who wern't twice my level.

    It may not be as pretty and glamorous as Eureka was, and it may only be 2 Zones compared to Eureka having 4.
    But Bozja/Zadnor functions ALOT better then Eureka, and frankly simplifying it to 2 zones means I dont need to learn more systems that may or may not make the experience worse.
    (7)
    Last edited by Zanarkand-Ronso; 06-02-2021 at 07:05 AM.

  4. #4
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Amnmaat View Post
    From the instant kill enemies, or enemies that 2-3 hit you (it's not only the blue dragons, it's many enemies that chew you up in Eureka
    That was actually what made Eureka fun for me. It felt like it should be: The world was dangerous, you had to be careful, watch your steps and sneak around. Also there was progression: You started very weak and got a little stronger with each level and every magiboard crystal felt like something. It took time to explore the worlds and it's secrets.

    Bozja/Zadnor, on the other hand, was the complete opposite: It wants to be a battlefield but you can just leisurely walk around on it like a invincible demigod as nothing can really hurt you outside of CEs and a small number of super-star monster. And the progression is basically none. Sure, you rank up with mettle from 1 to 25 but you don't feel any different and you are done with ranking up after a few hours anyway. Everything is unlocked nearly instantly. And sure, you get stronger with the medals after you've finished the story, but at this point you are basically done with the content anyway and never need it unless you want to get the titles from the duels.
    (6)
    Last edited by Pepsi_Plunge; 06-01-2021 at 05:52 PM.

  5. #5
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    I've always been confused when AFK trains are brought up as an argument that Bozja > Eureka.

    What was stopping you from spawning NMs or doing bunnies instead of AFKing?
    (4)
    im baby

  6. #6
    Player
    Nyarlha's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    Quote Originally Posted by Pepsi_Plunge View Post
    That was actually what made Eureka fun for me. It felt like it should be: The world was dangerous, you had to be careful, watch your steps and sneak around.
    Bozja/Zadnor was the complete opposite: It wants to be a battlefield but you can just leisurely walk around on it like a invincible demigod as nothing can really hurt you outside of CEs and a small number of super-star monster.
    Learning the maps, learning different mobs aggro type, those were great things in Eureka. I suspect most people who didn't like Eureka just sucked at these two things and just wanted to be able to beeline through dangerous territory without any repercussions.

    Overall, Eureka was also a much more social experience. Leading a train was fun, the shout banter was fun. I made a ton of friends in there and it was fun finding them back again in the next zones. For once we had a real sense of community not seen since 2.0 FATEs leveling.

    Bozja is just people running around doing FATEs while waiting for CE and the only interaction in there is people typing "LFG" when entering a CE. I see how it could appeal to asocial people I guess.
    (6)

  7. #7
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Nyarlha View Post
    Overall, Eureka was also a much more social experience. Leading a train was fun, the shout banter was fun. I made a ton of friends in there and it was fun finding them back again in the next zones. For once we had a real sense of community not seen since 2.0 FATEs leveling.
    That's also true. I also made a lot of friends in Eureka while doing Bunny-Fates, running around collecting light, following a train or waiting for the right time/weather for mobs like Cassie. And people took care of each other, helping you to get to the spots you needed to go or guiding you through the hills and around the dangerous mobs (sure, there were also a bunch of idiots pulling stuff instantly or laughing at you and walking away instead of giving you a rezz when you died etc, but overall the positive outweigh the negative).

    The only time I felt like that with 'save the queen' was while I was doing DRS, because you really need teamwork there and it felt a lot like BA. But then again, we did spend weeks and months together in Eureka until we reached the end of the story, while most were through with Bozja/Zadnor after a few days.
    (2)
    Last edited by Pepsi_Plunge; 06-01-2021 at 06:34 PM.
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


  8. #8
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    IMO, Save the Queen saga was actually better.
    We had diverse content and the South Front was amazing.

    Story wise, it was better than Eureka. Relic looks is about tastes.
    Yet Eureka maps felt move "lively" with different biomes, you want from a forest to caves, to a volcano, to whatever was Hydatos...
    Bozja maps don't look good, the south front actually felt like a battlefield but Zadnor is plain and considering Nier 24 man raid was nothing but large white platforms, it's really disapointing.
    Bozjan maps are improvements to Eureka but they also bring problems.

    CEs spawn tied to farming magiteck, if no one is farmining nothing is spawning. Make it a timer, make it clearer, anything.
    The rewards needs improvements, Castrum Litore had either too much rewards or not enough rewards, something it was dead, other time it was alive too much.
    On the other hand, DRS did not gave memories for the relics (why?) , clear it enough time to get the armors and you won't need to go in anymore.
    Dalriada only has lost actions, field notes you need once, relic thing that stack up very fast and one rare mount. Also the coins for the FF XII gear that brings nothing stat wise, it's just ilvl525 gear to prepare for EW.

    In my opinion, Bozja went the wrong way when DR happened. It started going downhill with quality or design.
    Eureka actually improved with Hydatos but it became a flat area.
    (5)

  9. #9
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    I see myself doing Bozja on an alt all over again. Don't think many would sincerely say the same thing about Eureka.
    (0)

  10. #10
    Player
    Nothv13's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Einulfr Nothson
    World
    Cactuar
    Main Class
    Lancer Lv 88
    Quote Originally Posted by Pepsi_Plunge View Post

    Bozja/Zadnor, on the other hand, was the complete opposite: It wants to be a battlefield but you can just leisurely walk around on it like a invincible demigod as nothing can really hurt you outside of CEs and a small number of super-star monster.
    The Gorillas in Zadnar 3 shotting my GNB would like to have a word
    (4)

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