
Originally Posted by
Sqwall
This is a great sentiment as I have just given up on healers scolding me as I play all tanks in EX/Savage. PLD clemency is HIGHLY underrated and underutilized. Example: When I run Diamond EX as a PLD I tell the healer don't worry about me after tank busters. as my burst rotation lines up almost every time. I pop requiescat and Clemency once with no cast time and *poof*, it crits for around 80k HP! Then I finish out my burst with 3 holy spirit and Confiteor. Do I lose some DPS...yes. Do I care? Nope. Save the benediction, essential, excog for when it truly matters.
I have been running with pretty much the same healers during EX and some Savage where they know when i'm on PLD that i'll more then likely use clemency quite a lot. And they welcome it. The rest falls on the DPS/Heals to pull up the damage. Me being a tank my DPS isn't as crucial as theirs, as my main concern is to stay alive.
I did the math on one diamond EX and it's only a 9-10 min fight with my group.
Estimated for ease:
9 x 60 = 540 seconds (time of EX in seconds)
Clemency
540/60 = 9 (requiescat cooldown and amount of burst window per fight)
55,000 x 9 = 495,000 HP Clemency average HP gained if using 1 clemency per burst. (estimated value)
Nascent Flash + Inner Release
540/90 = 6 (Inner Release cooldown per EX run)
Nascent Flash used EVERY Inner Release
6 x 3 = 18 Direct Hits inside Nascent Window, my WAR is hitting for around 50k each hit on Diamond EX, 50% of that is 25k Heal with Nascent.
18 x 25,000 = 450,000 HP per Diamond EX fight with using Nascent + Inner Release
Clemency 495,000 HP
DPS lost 225,000
Nascent + Inner Release 450,000
DPS lost 0
For fun:
Clemency used 4 times per burst phase?
9x4 = 36 uses
36 x 55,000 = whooping 1,980,000 HP restored
DPS lost? 36x25,000 = 900,000 damage lost
Clemency vs. Nascent
495,000-450,000 = 45,000 clemency wins out standard
1,980,000-450,000 = 1,530,000 clemency CRUSHS nascent flash.
I laugh at those that think Nascent is OP, but when you look at the numbers PLD is PRO at healing itself over the course of 10 min.
Sadly this game is all about DPS and clemency is regarded COMPLETELY as a DPS loss and is relegated to a only in emergency skill. Sad because PLD can really throw down the heals better then any tank.