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  1. #171
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Jeeqbit View Post
    It's not really. Most competent healers will also only heal under 50%, so you are effectively not letting the healers even use their off-global heals which would be far more efficient, or making them waste their heals because you already did a heal in the same moment.
    If it's a real issue, they're free to speak up. But I'm usually not in a position where I feel the need to use it regardless. The game just handed me a basic heal, and I use it when I feel they need help keeping me up.
    I think the wide bulk of content can be cleared without 100% effective heals and perfectly maximized DPS. Something like this shouldn't be a source of stress in something we're supposed to be doing for fun and relaxation.

    That being said, I'm also leveling other classes now so I have a better understanding of how they play. I honestly don't even know how two healers coordinate what to do in regular instances.
    (1)

  2. #172
    Player
    iVolke's Avatar
    Join Date
    Dec 2015
    Location
    Limsa-Lominsa
    Posts
    218
    Character
    Volke Volke
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Gramul View Post
    If it's a real issue, they're free to speak up. But I'm usually not in a position where I feel the need to use it regardless. The game just handed me a basic heal, and I use it when I feel they need help keeping me up.
    I think the wide bulk of content can be cleared without 100% effective heals and perfectly maximized DPS. Something like this shouldn't be a source of stress in something we're supposed to be doing for fun and relaxation.

    That being said, I'm also leveling other classes now so I have a better understanding of how they play. I honestly don't even know how two healers coordinate what to do in regular instances.
    But you don't know when they need help keeping you up unless you're paying to which oGCDs they're using. If I'm holding bene and plan on using it when you get to 10% and you clemency, you aren't helping. Just AOE and rotate your cooldowns. All the other tanks live just fine without clemency. Paladin uses it in niche situations (dead healers, severely undergeared healer, etc)
    (11)

  3. #173
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by iVolke View Post
    But you don't know when they need help keeping you up unless you're paying to which oGCDs they're using. If I'm holding bene and plan on using it when you get to 10% and you clemency, you aren't helping. Just AOE and rotate your cooldowns. All the other tanks live just fine without clemency. Paladin uses it in niche situations (dead healers, severely undergeared healer, etc)
    I suppose that's fair enough. And it leaves me with an extra slot for other abilities.
    (0)

  4. #174
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ZedxKayn View Post
    The way kits are used in harder content is in a much more optimal way that in casual content, you can play at savage level in casual content, but not casual level in savage content, the OP asked how to use clemency so yeah people are going to talk about the best way to use it (or not) regardless of the type of content.
    The big difference though, and the reason only focusing on savage is a bad idea, is this all depends on whether you have savage level healers. Casuals play casual content, including casual healers. I know high skilled healers might just be waiting for the optimal time to use Benediction, out there in the wild west of the the DF though there are healers who are just overwhelmed by workload, especially in a party that likes giving them work to do.
    (1)

  5. #175
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Pretty sure the percentage of health does indeed matter.
    I never said it didn't. Stop making arguments against claims that were never made.

    What I said was that it doesn't matter as much as the rate of decline. The exact percentage by itself is a useless figure unless we know exactly how much threat the tank is actually under. Sometimes, lingering at 40% is dangerous (and I've certainly made enough pulls just in 4 man dungeons in which it would be); sometimes it won't be.

    Meanwhile, every time a Paladin casts Clemency when not under the effect of the upgraded Requiescat they lose the ability to block during the casting animation. Every time a Paladin casts Clemency during their Requiescat window, that's a Holy Spirit/Holy Circle tossed to the wayside.
    See earlier posts about how nobody cares about tank DPS in rando DF content + healers worrying way too much about what other people are doing instead of looking after their own business.
    (1)

  6. #176
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Fynlar View Post
    I never said it didn't. Stop making arguments against claims that were never made.

    What I said was that it doesn't matter as much as the rate of decline. The exact percentage by itself is a useless figure unless we know exactly how much threat the tank is actually under. Sometimes, lingering at 40% is dangerous (and I've certainly made enough pulls just in 4 man dungeons in which it would be); sometimes it won't be.

    See earlier posts about how nobody cares about tank DPS in rando DF content + healers worrying way too much about what other people are doing instead of looking after their own business.
    Sometimes, more than you'd hope to see, tank dps is what is carrying dps.
    (9)

  7. #177
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,536
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Something something "All DPS matters".

    Besides, everybody should have some concern over what the other players are doing. If the tank isn't actively using their cooldowns to mitigate damage, then the healer has to put a stop to their own dps and start healbombing said tank. If the healer is spamming low level heals like cure 1 without even dipping into their instant cast spells or their off globals like Benediction, Tetragrammaton, Asylum or Assize, then they're not only capsizing their own healing and offensive capabilities, but the tank might drop from an actual lack of healing.

    And if the DPS are using single target skills when a pack of 10+ mobs are gnawing on the tank's face, or the dreaded freestyle SAM is spamming Hakaze into an uncomboed Mangetsu while the BLM does their best impression of Mr Freeze, well the tank and healer are gonna run dry on cooldowns and/or mp eventually.

    That whole "looking after your own business" doesn't really exist in a multiplayer game I'm afraid.
    (10)

  8. #178
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    There are some fights in the game where damage is based on % of HP instead of a flat amount. E1S was like this, it still applies today even if you want to farm it in 530 gear.

    A good healer will know what kind of damage is imminent and handle as-appropriate. Just as much as tanks do, we are watching our own cooldowns along with optimization. Like for a scholar they might have 2 energy drains but you are going down to 60% HP. The first stack they might use energy drain to weave/reapply their DoT and move for a mechanic, the other will be the Excog for a tank hit/buster, they might weave the fairy tether next to fill the gap. Even better they might even Recitation the Excog and the 2nd stack can be an emergency heal or energy drain. This is just a sample way to do things rather than panic and lustrate over lifebar anxiety. These kind of options become more available when someone is comfortable with the fight and their job.

    There was also a time when tank busters and autos could crit. I actually had to remember the days when Awareness was required with any tank cooldown in O3S otherwise you don't survive unless you used an immunity. Now they got away from these crits, so there is more predictability for tanks and healers on damage.
    (2)

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