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  1. #31
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,792
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rongway View Post
    A tutorial can't possibly give enough context that we won't still be arguing over it years from now.
    It can, in the course of some 2 minutes or less of tutorial text overlay across some 20 minutes of other context-setting events (e.g., an actual dungeon run, a few guildhests, or couple new Halls of the Novice scenarios), provide every bit as much context as even an astute player would likely garner across their 1-80 experience.

    I realize XIV may set our expectations very, very low, but good tutorials (even when used minimalisticly) do exist and can be integrated even into this game.
    (1)

  2. #32
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    I don't normally do this, but I'm feeling rather lazy today.

    Half-Life 2's Invisible Tutorial

    and

    Can We Make Better Tutorials for Complex Games?

    Both by Game Maker's Toolkit


    This isn't the only channel that goes into such depth and discussion on youtube, but is one that does it with a minimum of language violations.


    In short, game tutorials, how any why they exist, and what makes you feel insulted when you are shown a really BAD one.
    (0)
    Last edited by ICountFrom0; 06-07-2021 at 10:30 AM.

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