Quote Originally Posted by StormyFae View Post
I mean a majority of msq has you using instance content
Your MSQ is very different from my MSQ. I spend more time in the open world than in instanced content, and probably more time in cutscenes than in open world and instanced content combined.

Quote Originally Posted by StormyFae View Post
i can get that but there needs to be a bigger real point were it actually feels like an adventure in open world,
It sounds more like a zone design issue than a lack of content issue. The zones aren't really designed for exploration, just as a place to deliver content.

I could agree with that to some extent. Without reason to explore, there's little sense of adventure to be found by randomly wandering around like other games offer.