Yeah thats the catch. Thats why we play frecking mmorpgs and not lobby based games like mobas and battle royales. Whats even the point of a world if it will not serve its purpose at endgame?
In a game like this, the point of the world is to... you know, have a world to tell the story related to this world in?
Which isnt so different from other RPGs, where you go from zone to zone on your journey often with little reason to return to earlier zones once you've done all the story-related stuff in them. Seeing how the stories most often are about saving the world, you kinda need one to save it in the first place, right? There are many components to RPGs and therefor MMOs - endgame and getting stronger is but one of them.
With Eureka and Bozja we've got "open worlds" or at least large instances for endgame.
I cap all my characters with A train hunts there are tons of tomestones available in addition to nuts for upgrades and more. Can cap a toon in an hour and a half. And I'd like a link to show you represent the majority.
I'd disagree - there is still content in these zones (FATEs, hunts, maps, gathering, sight seeing logs, beast tribes...), its just not the amount of content that people who favour open world style content over instanced content. Besides that content, the zones also add to the general atmosphere and seeing how the story is a big part of this game, its worth building the zones for the story alone. After all, we're here to save the world, right? Need a world for that first...
I’m all for more content to return to in older zones. I totally agree FFXIV doesn’t feel like an open world game, and if it was, that would be the selling point for me to keep playing after endgame. I’m not there yet, but I already know I will be one of those who stops playing until patch content, once msq is done.
That is true.
But it only stays like that for the duration of said expansion.
But what about the older expansions and those zones?
I always had this sad feeling when going through older zones and how lifeless they feel.
I enjoy MMOs for different reasons.
FFXIV to me is more of an End Game MMO where I can grow stronger doing the latest stuff and collect more powerful gear.
(I ofc enjoy the story. but talking about when that bit is over and one)
Where in ESO I play more for the freedom and the feeling of a living world and the adventure of just running around doing whatever catches my interest without having a real plan.
There are good sides and bad sides in every game, MMO or not.
One just gotta find ways to accept things as they are and do the most out of it.
No game is perfect and those who can enjoy games the most are those that can accept that fact and still find ways to enjoy it.
At least that's how I see it.
I'm happy that ESO doesn't require a sub so I don't feel pressured into keeping playing 2 MMOs at the same time or else I waste sub money.
Last edited by Evergrey; 05-30-2021 at 11:17 PM.
Yep thats what I do too. Whenever a major patch drops I consume all the content, get the highest ilvl gear and unsubscribe. If somehow Square makes the open world relevant I wouldn't even think of playing any other mmo.I’m all for more content to return to in older zones. I totally agree FFXIV doesn’t feel like an open world game, and if it was, that would be the selling point for me to keep playing after endgame. I’m not there yet, but I already know I will be one of those who stops playing until patch content, once msq is done.
In the meantime, as a FC leader trying to build submarines, I dip into Coerthas once an hour on the dot for more darksteel ore... because they DO have content that uses the old zones, it's just not necessarily battle content.
1.0 had areas of the zones that were intended for endgame (which never happened.) Unfortunately, this meant level 70 mobs blocking the way in the closed corridors of the Black Shroud when you were a level 40 trying to get to Mor Dhona the first time.
Hunts award a currency that allows you to purchase materia and another that allows you to upgrade revelation tomestone gear to the maximum item level. They also award Revelation tomestones and allegory itself. So what you said is not true.
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