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  1. #11
    Player
    Kragon's Avatar
    Join Date
    Aug 2016
    Posts
    42
    Character
    Niharen Kragon
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by LaylaTsarra View Post
    You don't care but there are tons of people who do HUNTS, MAPs and FATES. Character power ohhhhhhhh that's the catch huh.
    Yeah thats the catch. Thats why we play frecking mmorpgs and not lobby based games like mobas and battle royales. Whats even the point of a world if it will not serve its purpose at endgame?
    (3)

  2. #12
    Player
    Kragon's Avatar
    Join Date
    Aug 2016
    Posts
    42
    Character
    Niharen Kragon
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Dyvid View Post
    Okay, like what? What do you want to see added to open world that would make people happy?
    Dynamic objectves, big events and world bosses (not hunts) that reward people with gear and tomestones.
    (4)

  3. #13
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kragon View Post
    Yeah thats the catch. Thats why we play frecking mmorpgs and not lobby based games like mobas and battle royales. Whats even the point of a world if it will not serve its purpose at endgame?
    In a game like this, the point of the world is to... you know, have a world to tell the story related to this world in?
    Which isnt so different from other RPGs, where you go from zone to zone on your journey often with little reason to return to earlier zones once you've done all the story-related stuff in them. Seeing how the stories most often are about saving the world, you kinda need one to save it in the first place, right? There are many components to RPGs and therefor MMOs - endgame and getting stronger is but one of them.

    With Eureka and Bozja we've got "open worlds" or at least large instances for endgame.
    (7)

  4. #14
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kragon View Post
    Dynamic objectves, big events and world bosses (not hunts) that reward people with gear and tomestones.
    I cap all my characters with A train hunts there are tons of tomestones available in addition to nuts for upgrades and more. Can cap a toon in an hour and a half. And I'd like a link to show you represent the majority.
    (3)

  5. #15
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by hobostew View Post
    IMO if the game isn't going to take advantage of the open world then those resources put to creating them should be moved to creating instanced content. As it currently is all the effort that goes into these zones are largely a waste after you finish the story.
    I'd disagree - there is still content in these zones (FATEs, hunts, maps, gathering, sight seeing logs, beast tribes...), its just not the amount of content that people who favour open world style content over instanced content. Besides that content, the zones also add to the general atmosphere and seeing how the story is a big part of this game, its worth building the zones for the story alone. After all, we're here to save the world, right? Need a world for that first...
    (4)

  6. #16
    Player
    Barwara's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    144
    Character
    Barwara Sasna
    World
    Zodiark
    Main Class
    Warrior Lv 100
    I’m all for more content to return to in older zones. I totally agree FFXIV doesn’t feel like an open world game, and if it was, that would be the selling point for me to keep playing after endgame. I’m not there yet, but I already know I will be one of those who stops playing until patch content, once msq is done.
    (3)

  7. #17
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kragon View Post
    Atleast WoW utilizes their latest expansion zones properly with world quests and world bosses that drop artifact power, gear, weapons, etc.
    That is true.
    But it only stays like that for the duration of said expansion.
    But what about the older expansions and those zones?
    I always had this sad feeling when going through older zones and how lifeless they feel.
    I enjoy MMOs for different reasons.
    FFXIV to me is more of an End Game MMO where I can grow stronger doing the latest stuff and collect more powerful gear.
    (I ofc enjoy the story. but talking about when that bit is over and one)
    Where in ESO I play more for the freedom and the feeling of a living world and the adventure of just running around doing whatever catches my interest without having a real plan.

    There are good sides and bad sides in every game, MMO or not.
    One just gotta find ways to accept things as they are and do the most out of it.
    No game is perfect and those who can enjoy games the most are those that can accept that fact and still find ways to enjoy it.
    At least that's how I see it.

    I'm happy that ESO doesn't require a sub so I don't feel pressured into keeping playing 2 MMOs at the same time or else I waste sub money.
    (1)
    Last edited by Evergrey; 05-30-2021 at 11:17 PM.

  8. #18
    Player
    Kragon's Avatar
    Join Date
    Aug 2016
    Posts
    42
    Character
    Niharen Kragon
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Barwara View Post
    I’m all for more content to return to in older zones. I totally agree FFXIV doesn’t feel like an open world game, and if it was, that would be the selling point for me to keep playing after endgame. I’m not there yet, but I already know I will be one of those who stops playing until patch content, once msq is done.
    Yep thats what I do too. Whenever a major patch drops I consume all the content, get the highest ilvl gear and unsubscribe. If somehow Square makes the open world relevant I wouldn't even think of playing any other mmo.
    (1)

  9. #19
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,757
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    In the meantime, as a FC leader trying to build submarines, I dip into Coerthas once an hour on the dot for more darksteel ore... because they DO have content that uses the old zones, it's just not necessarily battle content.

    1.0 had areas of the zones that were intended for endgame (which never happened.) Unfortunately, this meant level 70 mobs blocking the way in the closed corridors of the Black Shroud when you were a level 40 trying to get to Mor Dhona the first time.
    (2)

  10. #20
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,263
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kragon View Post
    Majority of players including me don't care about fates, hunts and maps because they do not contribute to character power.
    Hunts award a currency that allows you to purchase materia and another that allows you to upgrade revelation tomestone gear to the maximum item level. They also award Revelation tomestones and allegory itself. So what you said is not true.
    (8)

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