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  1. #1
    Player
    Kragon's Avatar
    Join Date
    Aug 2016
    Posts
    42
    Character
    Niharen Kragon
    World
    Odin
    Main Class
    Gunbreaker Lv 80

    Something needs to be done about the empty open world

    This issue has been seriously plagueing the game since heavensward and Square has always turned a blind eye. Huge zones that are empty and nothing to do in them. Its high time they fix this issue.
    (14)

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    FATEs, Hunts, Maps
    No matter what other content they add to it, you'll just ignore that too.
    (32)

  3. #3
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,718
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    So one thing that I've found, having leveled everything to 80 and done every damn sidequest available.... those empty zones DO have things in them, they just aren't happening every second of the day. FATE is an "active time event" meaning it spawns under certain conditions, usually a timer, it lasts for a certain length of time, and has an objective. But the NPCs for FATES can often be wandering around before the event. Non interactable NPCs are everywhere, from retainers farming things, to Alpha out in the wilderness. Quests for things even at level 80 often take place in an old zone.

    In the real world, life isn't chock full of stuff outside the cities either. You want boring? The drive between Macon and Savannah on I-16 is 200 miles of literally nothing but trees, exits, and occasionally glimpses of swamp off the side of the road.
    (16)
    Last edited by Catwho; 05-30-2021 at 10:12 PM. Reason: not enough coffee yet

  4. #4
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    This is a common thing with MMOs that have zones that are level based.
    Once the majority of players are done with the zone there's like 0 reason to return again and that leaves dead zones.

    One reason I enjoy MMOs like ESO that have everything ingame scale with ones level.
    All zones stay relevant regardless of levels and I always see people (more or less ofc) everywhere.
    And there's no 1 major hub. People hang out where they like.
    And that makes the game world feel so much more alive than MMOs like WoW or FFXIV where it ends up with a lot of dead zones.
    (5)

  5. #5
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Why is this an issue?

    95% of things that you need to do in the open world, you can solo - the exception would be S rank hunts aswell as the special FATEs.

    I understand that some people like games that have a focus on huge open world content - but FFXIV isnt one of those games. Hasnt been since 2.0 at least - I cant speak for 1.0 since I've never played it, but I guess we can all agree on 1.0 and anything past ARR being two different games.
    So yeah, if you're looking for an open world MMO, FFXIV isnt that and never wanted to be that. Its not broken, its by design.
    (6)

  6. #6
    Player
    hobostew's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    459
    Character
    Astrid Arkwright
    World
    Brynhildr
    Main Class
    Monk Lv 90
    Quote Originally Posted by Vidu View Post
    Why is this an issue?

    95% of things that you need to do in the open world, you can solo - the exception would be S rank hunts aswell as the special FATEs.

    I understand that some people like games that have a focus on huge open world content - but FFXIV isnt one of those games. Hasnt been since 2.0 at least - I cant speak for 1.0 since I've never played it, but I guess we can all agree on 1.0 and anything past ARR being two different games.
    So yeah, if you're looking for an open world MMO, FFXIV isnt that and never wanted to be that. Its not broken, its by design.
    IMO if the game isn't going to take advantage of the open world then those resources put to creating them should be moved to creating instanced content. As it currently is all the effort that goes into these zones are largely a waste after you finish the story.
    (7)

  7. #7
    Player
    Kragon's Avatar
    Join Date
    Aug 2016
    Posts
    42
    Character
    Niharen Kragon
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Seraphor View Post
    FATEs, Hunts, Maps
    No matter what other content they add to it, you'll just ignore that too.
    Majority of players including me don't care about fates, hunts and maps because they do not contribute to character power. They need to look at other mmos at how they do open world stuff and take ideas.
    (3)

  8. #8
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,899
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kragon View Post
    Majority of players including me don't care about fates, hunts and maps because they do not contribute to character power. They need to look at other mmos at how they do open world stuff and take ideas.
    You don't care but there are tons of people who do HUNTS, MAPs and FATES. I personally cap my characters with A trains. Character power ohhhhhhhh that's the catch huh.
    (17)
    Last edited by LaylaTsarra; 05-30-2021 at 11:00 PM.

  9. #9
    Player
    Kragon's Avatar
    Join Date
    Aug 2016
    Posts
    42
    Character
    Niharen Kragon
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Evergrey View Post
    This is a common thing with MMOs that have zones that are level based.
    Once the majority of players are done with the zone there's like 0 reason to return again and that leaves dead zones.

    One reason I enjoy MMOs like ESO that have everything ingame scale with ones level.
    All zones stay relevant regardless of levels and I always see people (more or less ofc) everywhere.
    And there's no 1 major hub. People hang out where they like.
    And that makes the game world feel so much more alive than MMOs like WoW or FFXIV where it ends up with a lot of dead zones.
    Atleast WoW utilizes their latest expansion zones properly with world quests and world bosses that drop artifact power, gear, weapons, etc.
    (3)

  10. #10
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Kragon View Post
    Atleast WoW utilizes their latest expansion zones properly with world quests and world bosses that drop artifact power, gear, weapons, etc.
    Almost like FFXIV uses FATES for relic drops.....

    Quote Originally Posted by Kragon View Post
    This issue has been seriously plagueing the game since heavensward and Square has always turned a blind eye. Huge zones that are empty and nothing to do in them. Its high time they fix this issue.
    Okay, like what? What do you want to see added to open world that would make people happy?
    (9)
    Last edited by Dyvid; 05-30-2021 at 11:03 PM.

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