Quote Originally Posted by Halfgeeek View Post
I have a gut feel that if devs added new content that forces healers to be more busy healing, using both GCD and OGCDs to heal, the playerbase is going to complain about not being able to dps as a healer.
I'm not so sure, healer DPS is put on a pedestal the way that it is right now because even in savage, the frequency at which damage come out is laughable, and doing beeg deeps is the most "stimulating" part of healer gameplay atm.
In ultimate, where GCD heals are much more necessary, spending GCDs on healing rather than DPS and using more of the kit doesn't feel so bad.

But it's ultimate and while frankly I think the damage going out is not hard at all to manage (the "hard" part being as usual, the mechanics), no way the devs would raise the bar for healing requirements above ground.