pretty sure thats just the fault of the level designers. Even classeic final fantasy games encounters and boss battles arent that scripted.So essentially CC was removed because it allowed players to manipulate the scripted battle events allowing them to control the pace of the battle to the point they could "cheese" mechanics. Same with SCH shields. Critlo-deployment could allow a raid to survive certain mechanics, so in order for players to "respect" the content they need their tools to be just strong enough to just jump through the hoops.
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