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  1. #81
    Player

    Join Date
    May 2021
    Posts
    21
    Quote Originally Posted by ZedxKayn View Post
    Ever been to a hunt train? People love to chit chat when they can.
    Oh my dear, the endless horde of "LFG" yellers does not a meaningful conversation make. ^^'
    (2)

  2. #82
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,320
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Drakonic View Post
    The waiting time is what allowed people to come together and chat about their lives. Casuals wouldn't understand.
    LOL. Only chitchat I got in Eureka were those people you so love to call casuals complaining about the waiting or someone trying to role play or be up the a** of whatever popular player was in the instance.
    (2)

  3. #83
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,557
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Drakonic View Post
    The waiting time is what allowed people to come together and chat about their lives. Casuals wouldn't understand.
    -.-

    Yes, I understand just how well it facilitated conversations. Many a productive conversation was held amongst us fellows, many a moan was had about the spawn times.. Many an LFG, and Many a rez requests were made.

    But it's ok, I wouldn't expect an instigator to understand the subtle science that is a productive use of time, or the intricacies of maintaining social dialogue with fellow brethren.

    Spare me the trite of "you people wouldn't understand".
    (3)
    Last edited by Kaurhz; 06-03-2021 at 04:19 AM.

  4. #84
    Player
    Darkplanet's Avatar
    Join Date
    May 2017
    Posts
    125
    Character
    Aryl Ritz
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Drakonic View Post
    The waiting time is what allowed people to come together and chat about their lives. Casuals wouldn't understand.
    you know I was debating whether this was a troll post but now I'm certain it is.
    (2)
    "A heartbeat without harmony
    Is moonlight without dark"

  5. #85
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,357
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I agree. Bozja relic grind has been by far the easiest and at the same time most unrewarding.

    Eureka felt like a exploratory zone with danger and excitement. Bozja felt like you were a god on the battlefield and nothing was particularly dangerous outside of you running into the mobs that drop the good action items.

    Bozja learned alot from Eureka and we can all tell with the lost actions. However thats not to say Bozja was not flawed. They learned alot from Bozja.

    The real question will be are they going to continue to do instanced zone content for the relic going forward?
    (0)

  6. #86
    Player
    johnnylogen1337's Avatar
    Join Date
    Feb 2020
    Posts
    21
    Character
    Johnny Logenius
    World
    Odin
    Main Class
    Dark Knight Lv 81
    completely agree, eureka made the game feel like an actual MMO again, not an instance simulator
    (5)

  7. #87
    Player
    BunniEclair's Avatar
    Join Date
    Feb 2020
    Posts
    526
    Character
    Tea Cakes
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    I have more fond memories of Eureka because I feel like it facilitated more of a community, especially on launch. There was a lot more working together to figure out what spawned what, organizing groups to tackle different areas to spawn different NMs, holding for people to arrive, etc.

    Traversing the maps was a group effort, getting logos was a group effort, and there was more to do than simply grind out fates/NMs, if you wanted.

    I also felt I got to know the community a lot better. Not really on a super personal level, but I started recognizing people a lot more, and still recognize and chit chat with some from time to time. I don’t get that with Bozja- it’s basically just blitz the skirmishes/CEs and then do the raid when it pops.

    Bozja is definitely more time friendly and efficient, but it’s also kind of devoid of the life that Eureka had, imo. I still do the content and I don’t hate it- the raids are pretty decent. However, between the two Eureka had a lot more to offer in rewards, variety, and community.
    (4)

  8. #88
    Player
    johnnylogen1337's Avatar
    Join Date
    Feb 2020
    Posts
    21
    Character
    Johnny Logenius
    World
    Odin
    Main Class
    Dark Knight Lv 81
    Quote Originally Posted by BunniEclair View Post
    I also felt I got to know the community a lot better. Not really on a super personal level, but I started recognizing people a lot more, and still recognize and chit chat with some from time to time.
    big agree, if you spend a considerable time in there you get to recognize some faces. ive always liked that feeling of familiarity and server identity in MMO's.
    (3)

  9. #89
    Player

    Join Date
    May 2021
    Posts
    178
    Quote Originally Posted by johnnylogen1337 View Post
    completely agree, eureka made the game feel like an actual MMO again, not an instance simulator
    Precisely. No one talks in Bozja because everyone just runs from fate to fate.
    (1)

  10. #90
    Player

    Join Date
    May 2021
    Posts
    120
    Quote Originally Posted by Jennah View Post
    Can't we all just agree that they're both horrible, and that they should go back to giving us more dungeons and trials per patch?
    They can delete old content instead of removing new content to make more dungeons and trials.
    (0)

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