+1 to more NPCs doing “stuff” in towns and open world. GW2 does a great job at this and it makes the world feel very alive.

For me, I wouldn’t mind seeing smaller, more intricate zones. Or zones that just have a lot of details shoved everywhere.

I would also like more open world “adventure”; places that are very dangerous to wander around in and will most certainly result in death..but also there are great rewards to be found.

Also, controversial, but I would like the world to just be more lethal in general. It’s absolutely a relic of “the old days”, but I really enjoyed the stress and payoff of dungeon delving in FF11. Lots of cat and mouse with mobs!

Finally, easy one: have the fishing voyage actually move through the sea and not park.