Probably because we already have hunts. Although I'd love if they make at least the S-rank ones work like CE, with the special area.
I think in the interview with Mr. Happy Yoshi-p said it was because they approach the bosses in the same way they do dungeon bosses and it would ultimately take too much time to make enough for every zone or something like that. But you're not wrong that hunts sorta fill that role I just don't find them mechanically as interesting as the CE bosses.
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