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  1. #1
    Player
    azura84's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    167
    Character
    Daryth Al'amin
    World
    Coeurl
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Themarvin View Post
    The timer on buying a new house or an available plot is not good, it was removed because it was exploited severe for RMT, and over priced sales of Housing Plots, the timer should stay, if you want to resolve auto-clickers and botting at these houses, suggest putting in a max 1 click per hour per plot, that would flush out all the bots, also... the amount of 1 person FC's people ending selling those get fat in real life £££$$$€€€ out of it or often insane amounts of gil that they either keep or sell to gold sellers... and now and then ending falling in trap for that stuff themself, getting their account hi-jacked and then later on you get weird URL's in text messages from people you don't even know.

    Remove camping by reducing the ability to spam/flood the server, is the best start, but keep the timers, so it is next to impossible to get into real estate business, as it is, is technically at some levels even in conflict with the terms of use.
    What is so wrong about a real estate business? Most players would WELCOME solid prices and guarantees if land deeds were tradable on the market board, it would demonstrate the actual value of the houses. Even the guy who owns an entire ward can't prevent houses from having a stable value on a free/black market and the main reason prices got so high originally was because SE didn't refund any of the plot purchase gil, which urged players selling and relinquishing to charge increasingly inflated prices as time went on, particularly with Large and Medium houses. ALL of these issues stem from free market being ideal but not always plausible in a small world with limited resources, if only SE had designed housing less around dick measuring and more around the equality they wanted then we would have instanced housing less data usage and more accessibility. Instead they waited until housing was in such high demand they couldn't give the instanced apartments more than a small house, much less the space and outdoor freedom to garden because it would destroy the value of the houses that people already paid for.
    (0)
    "It must be a thursday, I could never get the hang of thursdays."

  2. 06-16-2021 07:13 PM

  3. #3
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by azura84 View Post
    What is so wrong about a real estate business?
    It's because it's was a driving force behind a lot of RMT and all the problems that comes with it (namely the gilspammers and botters)

    This is something that should be suppressed until SE gives us some way to exchange gil for game time (and then a token that's tradeable on the market like what we've seen in several other MMOs at this point).
    (0)

  4. #4
    Player
    azura84's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    167
    Character
    Daryth Al'amin
    World
    Coeurl
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Almagnus1 View Post
    It's because it's was a driving force behind a lot of RMT and all the problems that comes with it (namely the gilspammers and botters)

    This is something that should be suppressed until SE gives us some way to exchange gil for game time (and then a token that's tradeable on the market like what we've seen in several other MMOs at this point).
    Yes, and I'm having a change of heart about allowing free market of it, because it would ultimately become unfair as you say, and the only way SE could battle that unfairness is to put a bunch of money and time into anti-cheat software and hardware locking houses, and even then it would not really stop people from profiting off it. Profit isn't exactly a bad thing is really what i wanted to express, but when the supply can be disrupted by tycoons so for the whole world is when you have a problem. Unfortunately the only other option is what hey have done, which is basically punishing everyone. A 24+ hr invisible timer certainly stops black market dealing but it also hurts everyone else, I think Jojoya or Themarvin have the most elegant solutions; ie reducing the invisible timer to 3-4hrs (still works against black market dealing and an easy fix) and/or reducing the number of clicks per hour on the placards (harder to implement but still not a bad idea)
    (0)
    "It must be a thursday, I could never get the hang of thursdays."

  5. #5
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by azura84 View Post
    Yes, and I'm having a change of heart about allowing free market of it, because it would ultimately become unfair as you say, and the only way SE could battle that unfairness is to put a bunch of money and time into anti-cheat software and hardware locking houses, and even then it would not really stop people from profiting off it. Profit isn't exactly a bad thing is really what i wanted to express, but when the supply can be disrupted by tycoons so for the whole world is when you have a problem. Unfortunately the only other option is what hey have done, which is basically punishing everyone. A 24+ hr invisible timer certainly stops black market dealing but it also hurts everyone else, I think Jojoya or Themarvin have the most elegant solutions; ie reducing the invisible timer to 3-4hrs (still works against black market dealing and an easy fix) and/or reducing the number of clicks per hour on the placards (harder to implement but still not a bad idea)
    I would be fine if SE let marketforces work on the houses provided that the gil went out of the economy rather than changed hands between the players, as that would be a short term spike in housing prices, provided that SE had an auction and the houses always start at their lowest offering as initial bid, and each successive bid was at least an increase of 1% over the current bid. And I would be fine with this if SE had a time token system in place where a player could buy a token for RL currency and then sell the currency on the market (so they are indirectly buying currency but SE pockets the money), with the option for players to buy the time token for gil (which would help pull gil out of the economy).

    The problem, however, is when you have players that are shuffling around houses you end up with houses going for many multiples (if not at least an order of magnitude more) than what SE says the house is worth, and the gil gets shuffled around that way as it becomes far to easy to allow for other forms of payment besides gil (like dogecoin) for FFXIV stuff... and that opens up a whole can of worms that can lead to shady things where accounts get compromised and people get ripped off.
    (0)

  6. #6
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,185
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by azura84 View Post
    What is so wrong about a real estate business? Most players would WELCOME solid prices and guarantees if land deeds were tradable on the market board, it would demonstrate the actual value of the houses. Even the guy who owns an entire ward can't prevent houses from having a stable value on a free/black market and the main reason prices got so high originally was because SE didn't refund any of the plot purchase gil, which urged players selling and relinquishing to charge increasingly inflated prices as time went on, particularly with Large and Medium houses. ALL of these issues stem from free market being ideal but not always plausible in a small world with limited resources, if only SE had designed housing less around dick measuring and more around the equality they wanted then we would have instanced housing less data usage and more accessibility. Instead they waited until housing was in such high demand they couldn't give the instanced apartments more than a small house, much less the space and outdoor freedom to garden because it would destroy the value of the houses that people already paid for.
    It is simple, even if you are supposed to be an ancient account, it would involve in over RMT and bots will always win over players when trying to buy a house for knowing that the price of resale value could be a tonnes of gil... or 100 dollars in real life money on some shady site.
    (2)