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  1. #16
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by CidHeiral View Post
    Apparently Endwalker is the closest we've gotten to Chemist being added but they thought it wasn't magical enough and that throwing potions at people looked weird. I think both of those reasons are pretty silly because 1. not being magical is part of why it's cool just like someone may be drawn to Machinist instead of Black Mage and 2. nobody would care if the animation was a potion going into someone and if it's that much of a problem just make them shatter in the air before they land.
    Yes. Sage is what the Chemist job turned into when S.E. switched out the potions for laser syringes.

    Personally, I think we have enough healing jobs. The addition of a new healer would not increase the number of healers in the game. Players who enjoy damage dealers don't jump at the chance to play a new healer. Neither do individuals who enjoy tanking.

    If anything, the addition of Sage caused the number of players wanting to heal to dive because S.E. took draconian steps to simplify and homogenize the abilities across all four jobs. This made healers boring to the very people who had invested the most effort and time healing. Not to mention, S.E. mangled the class identities so much that the game play has nothing to do with the lore of the jobs. Chemist will be treated no different.

    Currently, we have reactive healer, reactive healer with proactive buffs, shield healer with minion, and busy shield healer with no minion. Where do you add chemist?
    (3)
    Last edited by Kacho_Nacho; 03-05-2023 at 09:52 AM.