Reality is often disappointing. Developers have no balls to add DoW healer. As long as Yoshi P is the leader, we won't see anything new and unique.
Reality is often disappointing. Developers have no balls to add DoW healer. As long as Yoshi P is the leader, we won't see anything new and unique.
Idk man, even if I didn't want chemist, I can see they are teasing us with that. Let's just agree to disagree.
Oh boy here we go again... Any reasonable people will not expect chemist to literally toss real, buyable potion at players. They just need to make animation of chemist reloading their crossbow/gun/etc. with flask/bottle/syringe, and then shoot at it to other players (for example).Also every shop has potions, alchemist can make them. It doesn't really sound interesting to just toss potions at ppl, when i already have some in my inventory. Are Chemists supposed to toss out infinite supply of Mega Elixirs, and fast cast phoenix down, to res ppl?
Why would they be able to do that for free, when alchemist need materials to manually Craft them?
We want it to not so magic-y themed, unlike whm/sch/ast. Realistically, it will still involve aether and casting/reloading. Just think of gunbreaker and machinist. They are not exactly magic jobs, but still using aether.
Sage for now seems like it's combination of mechanical and magic, so at least we got that, but it's still different from chemist in the end.
GNB and MCH don't use their aether to cast spells tho. Their GCD actions are categorized as "Weaponskill" instead of "Spell" even when using aether.We want it to not so magic-y themed, unlike whm/sch/ast. Realistically, it will still involve aether and casting/reloading. Just think of gunbreaker and machinist. They are not exactly magic jobs, but still using aether.
Sage for now seems like it's combination of mechanical and magic, so at least we got that, but it's still different from chemist in the end.
In order to be grouped with the other healers, Chemist need to also cast spells. Otherwise a stat like spell speed and battle mechanic like silence won't affect them and it wouldn't work.
I guess they can have "mixing" spell and "throwing" spell, but at that point they might as well make it a different job.
it's better to shoot bottles than toss bottles at people? I don't know about you, but i'd rather not have a nurse vaccinate me by shooting a syringe at me, with a crossbow or gun /yikesOh boy here we go again... Any reasonable people will not expect chemist to literally toss real, buyable potion at players. They just need to make animation of chemist reloading their crossbow/gun/etc. with flask/bottle/syringe, and then shoot at it to other players (for example).
Actually think that Chemist would be better as a DPS than a healer.
Larek Darkholme @ Ragnarok
I think you're confusing job aesthetic with gameplay. Lore wise, all jobs use aether. And the "weaponskill" and "spell" probably just due to DoW and DoM category. Like I said before, chemist preparing their potion can be seen as "casting spell". It's no different than whm standing around while casting.GNB and MCH don't use their aether to cast spells tho. Their GCD actions are categorized as "Weaponskill" instead of "Spell" even when using aether.
In order to be grouped with the other healers, Chemist need to also cast spells. Otherwise a stat like spell speed and battle mechanic like silence won't affect them and it wouldn't work.
Yeah but they probably would want the job aesthetic to somehow match the gameplay. Even Yoshi-P said Chemist casting healing spell by throwing potion would be weird.I think you're confusing job aesthetic with gameplay. Lore wise, all jobs use aether. And the "weaponskill" and "spell" probably just due to DoW and DoM category. Like I said before, chemist preparing their potion can be seen as "casting spell". It's no different than whm standing around while casting.
Chemist has some interesting potential and after sage I am not going to lie if sage plays even remotely as fun as it appears to me then I have faith they could make chemist work.
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