While I do concede that there are ideas to be had here, I really would like to see something more creative in a job that's actively played. Now, combine the concept of a chemist with maybe some sort of dancer-esque system where you put 4 potions in a pot and that combination does some AoE heal + a slight stat buff to something (regen, barrier, reduce damage taken, etc.)? Sure, I can see something like that maybe. Or maybe something like the ninja's ninjutsu where you're combining herbs or concoctions into a damage spell or heal.. problem is I'd worry about action economy there with all the clicks. I dunno... I'm just not really sold on the idea I guess. But then again, from what the sage has shown so far, I'm not very impressed with it either =/


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