YoRHa: Dark Apocalypse, or: Visions of an Auteur
Overall, I have to say I was terribly unimpressed with this raid series. Story-wise.
In terms of gameplay, the fights are all excellently designed and executed. Very intense, very difficult if you don't know what you're doing.
Aesthetically, it's great. Just like you would expect, using the grungy machine aesthetics for the Factory, the cool and sleek YoRHa designs for the Bunker, and the voxels of the Tower. All the outfits are neat (though I prefer my duster coat, thank you) and so on and so forth.
And all of the music is amazingly beautiful.
But the story is... well, I understand what the story is about, but it's so poorly integrated into the setting it's not funny.
The story is ultimately meant to be an aesop about how to err is to be human, and blaming others for the unforeseen consequences of their actions is all but pointless. What's best to do is pick yourself up, dust yourself off, and keep moving forward.
Even so, the way it's delivered raises more questions than answers.
Since the Factory lingers after the Sphere is gone, that would mean it was created using terrestrial materials and far too massive to be built overnight. It's also an open-air facility. How in the world did Eulmore not notice it?
If 2P and the machines were functionally one and the same, why were they attacking her when she's first found in the tunnels? Plausibly 9S could have hacked it, but... the whole factory and every single unit it produced?
What's the purpose of 2P betraying us? Why carpet bomb Komra? Why have the other P-units show up wearing black, only to immediately shift to white?
Where the hell did the Puppets' Bunker come from (an orbital space station is a bit too big to avoid), and why did it crash into the mountains behind Komra?
Why is the alien spaceship deep in the Bunker?
If the Anogg we knew was always a replica, and excepting 2B and 9S everything it creates is for the sole purpose of destroying the world, why does she act (more or less) like the "real" Anogg?
Did 2P have a will of her own, or was she just a vessel for the Grotesquerie Queen / Her Inflorescence?
What was Glagg's deal in the post-story? Was he replicated or real? If he was replicated, how is he still around without the sphere? If he's real, what was up with his weird behavior?
What happened in the end with Konogg? Did he go insane with grief? Commit suicide? Or did Anogg actually come back, and if so how?
There are just so many questions left unanswered... and even though it's possible to play and enjoy the story without knowledge of the DrakeNieR-verse, so much of it (especially the Tower at Paradigm's Breach) is informed by stuff so far back as the original Drakengard you can't really appreciate what's going on with it unless you get a digest (at least) of those games.
Ultimately this is a symptom of Yoko Taro being an auteur, and his particular style isn't to everyone's taste. People tend to be deeply loyal to auteurs they appreciate, so of course people are going to say "You just don't understand his genius!" regardless of how well-thought out the critique is.
My issue with it is that it's very, very poorly integrated to the world and leaves a boatload more questions than it answers. It's literally an extradimensional alien robot invasion backed up by a malevolent deity.
There are a lot of implications behind Her Inflorescence's dialogue, but I don't have time to get into it right now, and given the game doesn't provide any context to pretty much anything going on, it's all but meaningless. (It's implied Her Inflorescence isn't just trying to destroy the First, but remake it in the image of Earth from the time of the historical divergence that created the NieR timeline.)
... and I'm still disappointed the made 2P into nothing more than an evil knockoff of 2B, instead of having her be an interesting and unique character in her own right.
... aaaaaand there is absolutely nothing new behind NG+.