I guess it has been about a month since someone complained about this one. We were probly due.
OP - Aside from using hide and firing off the gunblade(the screenshot Milkie provided), you really only need to do a couple things to win. You need to keep attacking, you need to dodge, and you need to keep your health up. Before you even start the fight, drink the potion thancred has. Look at how much it heals, and how long until you can use it again. During the fight, anytime you are down a little more health then the potion will heal take a drink(so for instance if the potion heals 35k, being 40k hurt is a fine time to drink). If it gets sticky and the potion isnt quite ready, put yourself at medium range and just run out of attacks until the potion is usable again. Medium range gives you enough room to dodge everything, but still get in close if he does his donut attack(long range paradoxically makes dodging a couple of the attacks harder if they are aimed in a bad way). Dodging his various aoes is priority number one. If you dont, the damage adds up too quickly. Your attack combo will heal and shield you, so you effectively have more hp then it looks like.
Then afterthe second time you fire the gunblade, Ranjit becomes wise to your tricks. He immediately foils your next one or two invis attempts, and he steps up the attack. Meanwhile, you are suffering the after-affects of the invis trick. This plays out as you being staggered. You periodically stop moving/attacking/etc for a second while stunned. This makes it all the more important that youve been keeping your hp high, and use your potion as well as you can. After a round or two of this, you get a new invis option that still fools Ranjit, and your last cartridge ends the fight as long as you hit with it.
But again, dodging and attacking plus keeping your hp in good shape is the entirety of the fight outside of the gimmick that you claim already to know. Perfectly doable on controller or keyboard/mouse, perfectly doable on every difficulty level... there is nothing that should stop anyone from winning this fight.
Last edited by Frizze; 05-27-2021 at 03:00 PM.
hehe yeah I have enough problems just staying alive watching where I am moving. Having to read avatar crap like, "Stay close!" or "We must protect so and so", is irritating. Most times I don't see it and then there's an issue called DEATH because I do not know the skills to play this Thancred guy lol. I have always managed to get through the MSQ, I just hate forced fighting. I stopped doing most dungeons, trials, etc, long ago, not my thing and lots of other busy work in game to keep me happy.
Last edited by Besame; 05-26-2021 at 08:47 PM.
"Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."
Yes, sometimes you have to read during a fight.
I honestly don't remember it being a particularly hard instance. Kinda long, could have been shortened a bit, but I don't remember ever wiping to it.
These duties are meant to be easy enough for everyone to complete them no matter their skill or knowledge level related to the game. If you're struggling that bad, you should be asking yourself what you can do better.
Ok, this response isnt directed at you Besame - im just using your quote to help make my point. Thancred has 5 abilities, and if you wanted you could completely ignore 3 of them and still win. Defense boost? Good to use, but dodging the avoidable attacks and keeping good healing will get you through the roomwides. Offense boost? Good to use, but just keeping up your 1, 1, 1 combo will get you to the end well before the timer runs out. Gap closer? Good to use(good as an extra oGCD attack, good to get close to continue the offensive, good for getting into range to avoid donut attack), but just staying at medium range means you will have time to get close when needed and eating one or two avoidable attacks isnt fatal you just need to avoid most of them.
I think the issue is how the text is presented more often than not. If your camera angle isn't in just the right place those dialogue bubbles are incredibly easy to miss. And if you haven't customised the chat log window it's also incredibly easy for important information to get pushed off the chat window before you've had chance to read it.Yeah hehe, I play my Bard and white mage period. Dabbled with some others but been ages. I also do not like having to read avatar's text to see what I should be doing, ludicrous. Well it's done this time anyway. Bout time to move on to another game methinks lol. Just not so fun anymore.
The problem most people have with these encounters and even many others like some of the job quests isn't that they are difficult at all its just a total lack of information on what the devs expect the players to do..
When players fail its usually not because the quest was hard. But because they had no knowledge of what they were meant to be doing..
Most memorable example for me was either one of the big or smn quests where your "meant" to seal a void that's way overcurrent there. So far over there its not even on your screen. And the forums were full of people saying its impossible because they kept getting overwhelmed by mobs spawning from the void they had no idea was even there.. because when your camera is focused on all the things your trying to kill and that little speech bubble that pops up over the npc is off camera so you don't see it..
Not difficult just flawed design
Nobody knows Thancred's skills until they get to that fight. He doesn't play like a gunbreaker - everyone equally has to stop and read what the attacks do before commencing the fight. Learning what they do is part of learning how to clear the fight.
It's like starting a new game entirely and having to relearn the button commands. Once upon a time you had to go through this for your main job here, too.
Player
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.