Quote Originally Posted by Frein View Post
I'll take this bet any day of the week. The only thing, as far as I can see, that could save the Garuda weapons is if the wind damage proc is insane. You have far too much faith in the dev team always knowing what they're doing. Here's a pro tip: They don't.
You think they don't, it could just be that *we* the players dont know what we are doing. Its common practice in games to accept one way of playing, and refuse to see viable alternatives. If a dev balances things around these viable alternatives as well, we will conclude that "they dont know what they are doing".

Its not really a hard thing to understand. *If* you can ws more often with Garuda, it will make up for lower DPH. Also some skills have a very low cooldown, so the added tp can be more beneficial than you think. You are thinking in terms of your current playstyle. Learn to think outside the box and see other possibilities. SE keeps giving these to us but players are obsessed more with the size of numbers than the subtle things like dps. Its not always the size of the number, but how often you dish numbers out.

Again, *if* tp gain does prove superior with lower delay, then it stands to reason Garuda is a viable sidegrade that emphasizes attack speed over raw attack power.