Quote Originally Posted by Desmo46 View Post
Hi,
Since migrating to the PS5 version I have noticed several issues with the UI scaling which are preventing me from getting the appearance I desire.

1) With system UI set to 100% (at WQHD resolution), the system menus become very tiny so I use the "Enlarge system UI" feature which generally works well but it has a bug in that any in game text that appears (the yellow unselectable text that appears during fights or the end of fights in the middle of the screen) during fights for example, spreads across the screen and even off the screen entirely. On the PS4 using the same settings, the ingame/battle text would be much smaller and fit on to the screen.

2) The icons on the map are very small unless you use a higher overall scaling percentage like 150%. I don't want to use the higher % due to the next reason below.
Can you look at implementing a setting to adjust the scaling of the map text/UI elements individually from the overall system UI

3) If you set the system UI scaling to 150% or greater the size of character and NPC nameplates become huge and practically fill the screen in busy areas. Can you please add a setting to allow the size of these to be customised by the user.

4) If using the enlarge system UI setting, the game text displayed during the Shadowbringers initial game screen and character login screen are very large - I think this is linked to point 1 above but again it does not look correct; the text should be smaller than it is.

Many thanks,
Someone have found a solution for this problems?