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  1. #1
    Player
    Raskbuck's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    We have a dark-themed tank (DRK), caster (BLM) and melee dps (Reaper), so I'm guessing a healer or ranged dps would fit the bill.

    For healer, I could picture a mage that uses drain/aspir themed spells that absorbs HP/MP from enemies, and then redistributes it to their party members. Their hefty heals could have an HP cost, and they could regain it back with their DPS spells. Similar to a vampire, in a way, but more support focused. It's difficult to think of a weapon, but maybe a glove or gauntlet with claws (similar to the Ascians' gloves) that has a hole in the middle for their drain spells.

    For ranged dps, the edgiest thing I can think of is a Van Helsing lookalike with a crossbow. Maybe give them a pet crow or something that attacks alongside you (but then again, that wouldn't be too different from SMN or MCH's Automaton).
    (1)

  2. #2
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Raskbuck View Post
    We have a dark-themed tank (DRK), caster (BLM) and melee dps (Reaper), so I'm guessing a healer or ranged dps would fit the bill.

    For healer, I could picture a mage that uses drain/aspir themed spells that absorbs HP/MP from enemies, and then redistributes it to their party members. Their hefty heals could have an HP cost, and they could regain it back with their DPS spells. Similar to a vampire, in a way, but more support focused. It's difficult to think of a weapon, but maybe a glove or gauntlet with claws (similar to the Ascians' gloves) that has a hole in the middle for their drain spells.

    For ranged dps, the edgiest thing I can think of is a Van Helsing lookalike with a crossbow. Maybe give them a pet crow or something that attacks alongside you (but then again, that wouldn't be too different from SMN or MCH's Automaton).
    Vampire is a job in the Bravely series. That.. has potential.
    (3)

  3. #3
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by DamianFatale View Post
    Vampire is a job in the Bravely series. That.. has potential.
    Might be a little difficult when (if memory serves) Bravely Default's vampire focuses on 2 things:

    1.) Status effects (like Charm), which aren't really a thing in FF14.

    2.) Learning skills from monsters like BLU.
    (1)

  4. #4
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Someone mentioned this kind of idea a while back:

    A healer that does healing in the form of lifesteal. ex: it's basic dps spell is 300 potency and does a 150 potency heal to everyone on the enemies' aggro list or something to that effect. Then just play into that kinda theme while giving it one or two straightforward healing spells.

    It's an interesting idea, but I have 0 clue how balancing for that would even start to take form. xD
    (0)

  5. #5
    Player
    gotaname1's Avatar
    Join Date
    Oct 2020
    Posts
    282
    Character
    Cap Striker
    World
    Goblin
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by SomeRandomHuman View Post
    Someone mentioned this kind of idea a while back:

    A healer that does healing in the form of lifesteal. ex: it's basic dps spell is 300 potency and does a 150 potency heal to everyone on the enemies' aggro list or something to that effect. Then just play into that kinda theme while giving it one or two straightforward healing spells.

    It's an interesting idea, but I have 0 clue how balancing for that would even start to take form. xD
    Or something like using damage to charge the job meter to then heal people with in some way next to it. Or some spells where you basically give someone a Bloodbath type buff where damage translates to healing. Like a temporary Dancepartner thing.


    I am already having way too much fun thinking of stuff like this...
    (0)

  6. #6
    Player
    Gameovers's Avatar
    Join Date
    Aug 2020
    Location
    Shiro place
    Posts
    628
    Character
    Server Malfunction
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    I wouldn't count Black Mage as a -DARK- class like Dark knight. Blackmage is more of the middle NUKE class. All they want to do is blow stuff up.
    (2)

  7. #7
    Player
    MorionQ's Avatar
    Join Date
    Aug 2020
    Posts
    134
    Character
    Mimi Bellerose
    World
    Malboro
    Main Class
    Machinist Lv 90
    Honestly, I just want a proper Druid inspired job, as high level White Mage is uses almost entirely light element magic, and Geomancer has been coopted by Astrologian. The WHM job filled that niche well for most of the game’s lifespan, but current WHM is more in line with the legacy of the class in FF as a series, so I don’t want it to change, either.

    I have no pickiness on role, but some kind of forest witch/wizard type job that has a heavy gameplay push towards poisons could fill both the desire for more “dark” while also giving us back that broader fantasy trope.
    (0)

  8. #8
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    335
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    Let's leave it at Reaper and Dark Knight please. I don't want too many dark jobs. There are so many more final fantasy jobs left to add.
    (2)

  9. #9
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Wasselin View Post
    Let's leave it at Reaper and Dark Knight please. I don't want too many dark jobs. There are so many more final fantasy jobs left to add.
    I think there's room for more, personally.

    The development team itself has also expressed a desire to pursue their own spin on new jobs rather than rely upon only adding existing jobs from the franchise. That's how we got Gunbreaker, Sage and Reaper.

    Granted, there's similarities to be found even then but I'm fond of that approach. One could argue it's also why DNC is a physical ranged DPS in FFXIV.
    (2)

  10. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    It was mentioned already a few times, but also wanted to bring it up for other reasons, I had in the past made a dark healer job idea: Here.

    The main themes being Blood, Mind Flayer, Eldritch, and Necro (but not like raising the dead, think the 'other' parts of the concept like in a Diablo (blizzard) game (not raising the dead)).

    The theme I thought could easily work well for either healer or damage dealer, the thread was made in the vision of healer mainly because at the time I saw a lot of threads about healers being a bit upset with the loss of their damage / other non-healing actions meanwhile many healers in many types of content could simply oGCD heal and felt a bit bored. So I had made an offensive, ish, focused healer. Coming up with ideas like offensive cures (prevents damage by targeting a specific monster, would need careful balance but would allow you to effectively shield 'heal' while being offensive in nature), or mixing attacks as healers which would allow smoother transitioning / tab targeting of certain frequent repeat actions (flay for example could be used as an offensive spell that combo'd into dominate, but also could be used on allies, the difference being you had this weapon (bell or lantern on a chain with a scythe like implement on the other side of the chain, against allies you'd swing the bell / lantern towards the allies and to enemies you'd swing the razer side, also sometimes you'd whip the lantern at enemies during curse attacks). There were a lot of other ideas to try and make it a bit more aggressive, like RoA (regen on action rather than on tick), curses, etc.

    I felt all of that could flow into a DD job as well of course. I note that specifically because you might get more value out of a dark job that's not 'more void', when making the next job, if it happens to be DD (a void healer would be still unique for that role group but like "another void mage" might not feel as much so, not saying it can't happen however, I'm sure many can come up with cool ideas that could sit alongside Reaper). But if this other dark job did use blood / eldritch like magic it could set it apart. Give it the ravens, curses, the unknown unholy like magic that's outside of comprehension - which allows the animations and the magical effects to not look like 'another dark knight' (different motifs, and color potentials).

    I had also made a thread on a dark theme'd transformation job, Here.

    However, I'm suspecting some elements of desires are consumed by the existence of the reaper, some of which I'll be very pleased for, and some of which (the idea of many different forms to transform into, might be lost at least in a 'dark' theme). I still think a transformation focused job could fit very well though, just changed the theme from dark now to like Primal, nature, or even holy concept. I do really hope the reaper does have an 'evolution' of their current reaper form which causes them to appear far more void-sent like. Currently they get a bit of a Bleach like mode, which is neat, but it would be, imo, cool to be able to appear like Diabolos or Dante in his full Devil Trigger mode (I would very much like that). Or even if not winged demon if it was like the omega wraith (like the new reaper/wraith warframe.. in warframe lol). I mean, personally, I'd still absolutely love to play a Harmonixer Devil May Cry Devil Trigger job, but I'm fairly certain Reaper is taking some of those desires lol. The dark vibes might be well done but maybe sometime in the future I might convert the dark theme'd job request into primal or holy (because I still like the idea of a job that actively transforms into things that it is not, so like beasts, demons, angles, primals, whatever).

    May suggest that dark jobs don't have to use dark colors either, I remember Blue Mage from FFXI having a dark vibe (some inspiration for the dark healer thread above) in such that you in essence had to shatter your soul to become one. Anti-Hero may take advantage of a situation that isn't simply dark colors or a magic that is stereotypically naughty. May for example have an extension of the light bringer shattering issue turn into a job, not really using voidsent but a job that sits at the very edge of insanity for the purpose of exorcism (or what have you). A holy 'demon hunter'. Maybe a job that made a deal with the elementals, and is like a Golbez Geomancer (I had suggested Geomancer become Geoknight to add an extra level of 'new'ness to the job while keeping a lot of loved concepts, with Golbez and Sauron inspirations for the 'bulky mage warrior').
    (2)
    Last edited by Shougun; 05-23-2021 at 03:04 PM.

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