Quote Originally Posted by GDofLevin View Post
Lots of great ideas being thrown out here. This is what this thread was meant for. LOL

Soge01's idea of a Crypt Keeper is interesting but sounds more like a Buffed up Necromancer in execution. Also the idea of a steampunk Regenerator type class makes sense as well although how would you differentiate the weapon from Machinist? Creepy dancing would be hard to implement seeing how many dances are already in FFXIV emote wise. Another thing we need to think of is the Limit Break and how its executed.

RyuDragnier brings up good mechanics that could be implemented in the move pool.

I found an image of an 'Edgy' Exorcist though its so edgy its hard to call it such.
Exorcist Class

I can picture this with a hammer or scepter easily. Plus the chain aesthetic is most pleasing to the eye having a very 'edgy' appearance. However likely the red would have to go and be replaced by a different color aside a bright color like white yellow or orange. Maybe a dark blue?
My idea for Crypt Keepr does? Hmm, then maybe a job concept like that would be better off as a mainly a physical DPS Job Class with only some magical spells via Mhachi coffin voidsent summoning.

As for my steampunk themed Regenerator job class concept, I was thinking either the Job Class would use either a sniper rifle, so as to differentiate from Machnist's one handed fire arms. Or miniature gatling guns attached to the user's wrists (Think of Scholar's Heavensward AF Hand Gear)for unique dual gun slinging combat.

Ah, I seem good point. Maybe quick and decisive ritualistic movements would be better then. Ones where each set of movements have a singular defined meaning and effect behind their movement, thus each giving rise to different benefits depending on the users combination. Though, now I'm thinking I'm describing a more complicated version of Dancer. xD

I think establishing the basics of the dark exorcist job class we're trying to come up with is better to be focused on first before the limit break. That way when we get that stuff done first we'll have a more clear idea of what we want the limit break of this job class to be afterwards.

Weirdly enough, I was trying to look up a job class I thought existed in FF3 when RyuDragnier mentioned the move pool for his ideas on a dark Healer. The move pool he mentioned sounds pretty similar to FF3's Evoker. Though for some reason, my brain keeps wanting to think of his job idea/FF3's Evoker using Far Eastern paper talismans in order to execute all the different spells.

That image sort of gives me Berserk vibes, or at least it looking sort of similar to Gut's cursed armor here and there. Though with that type of look, maybe a name other than Exorcist, though still has the same meaning behind it would be better.

I wouldn't know what to replace the red color with; I struggle just to get the perfect color on my on glamourx for hours on end and modifying colors on an image a completely different ball game. Or at least for myself. xD Another weapon that could work with that armor is mace! Hm, what are your thoughts on a one handed maces that could stretch itself via a chain to whip-like proportions in order to execute long ranged attacks?