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  1. #1
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70

    How could you do this to AST?

    I am deeply disappointed by the decision to make AST a pure healer as a player who always play noct ast in savage content along side my whm friend. I know this may be a selfish personal reason but in order for the two of us to continue playing savage content together one of us must now change jobs and as the shield healer it is going to fall to me. In order to play high level content with my friend, I will have to give up my favorite job. Never has this decision been forced on a player before now. You can play any job combination in any party as long as everyone is a different job and this has been the case since ARR. Now we are making it an actively bad choice for Whm and AST to play together and actively bad choice for SCH and SAGE to play together. While its discouraged to have 2 phys R and 2 casters its not an actively bad choice. This hurts.

    I think this is such a bad decision for so many reasons. Currently on live any healer combination can play together optimally and effectively. Going forward there are 2 healer combinations that will be lacking due to a loss of shields or actively hindering each other by having non-overlapping shields. We already all hate groups that lock out 1phys r and 1 caster and wait in PF for decades. I fear this will be the new case with healers. Additionally the party match making are going to treat shield healers and pure healers separately as well in order to fill a party. I am worried about this as well since currently on live most of the content you queue for can be done with any healer combination even doubles, so why are we making changes to increased the wait time for these duties?

    I just have these concerns and am also upset about the AST change.
    (28)

  2. #2
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zolvolt View Post
    I am deeply disappointed by the decision to make AST a pure healer as a player who always play noct ast in savage content along side my whm friend. I know this may be a selfish personal reason but in order for the two of us to continue playing savage content together one of us must now change jobs and as the shield healer it is going to fall to me. In order to play high level content with my friend, I will have to give up my favorite job. Never has this decision been forced on a player before now. You can play any job combination in any party as long as everyone is a different job and this has been the case since ARR. Now we are making it an actively bad choice for Whm and AST to play together and actively bad choice for SCH and SAGE to play together. While its discouraged to have 2 phys R and 2 casters its not an actively bad choice. This hurts.

    I think this is such a bad decision for so many reasons. Currently on live any healer combination can play together optimally and effectively. Going forward there are 2 healer combinations that will be lacking due to a loss of shields or actively hindering each other by having non-overlapping shields. We already all hate groups that lock out 1phys r and 1 caster and wait in PF for decades. I fear this will be the new case with healers. Additionally the party match making are going to treat shield healers and pure healers separately as well in order to fill a party. I am worried about this as well since currently on live most of the content you queue for can be done with any healer combination even doubles, so why are we making changes to increased the wait time for these duties?

    I just have these concerns and am also upset about the AST change.
    LMAO

    The new expansion isn't even out yet and you're already complaining? Please stop. Just stop.
    You don't even know what they are going to do with AST beside making the job a pure healer, yet here you are spouting nonsense
    (43)
    ʕ •́؈•̀ ₎ *WIZARD EXTRAORDINAIRE*

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    ( 。・ω・。 )つ━☆・*。
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          (¸.·'* ☆

  3. #3
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by popotaro View Post
    ishkabibble
    I dunno, I think we have enough experience and info, at this point, to see that their design philosophy isn't changing, so the decision to make another "pure healer" is extremely worrisome.
    I was also more of a Noct AST fan, myself, so I'm also a bit upset by that bit of news.
    (34)

  4. #4
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Quote Originally Posted by popotaro View Post
    snip
    He has a point. I agree we still don't have enough information to know more about this pure healer direction for AST, but forcing the job into playing a role similar to WHM doesn't seem like a good idea on paper. And now with this notion that, for 8 man content, you have a separate queue for the two types of healers? That's concerning, and again, it sounds bad on paper. I don't play AST, but since its introduction in 3.x, it's supposed to be a hybrid job. This just makes healer mains even more concerned, especially what happen to the role in 5.x. Based on what we have, one could assume SE is forcing healer mains to play 2 healers instead of their preferred job.
    (15)
    Last edited by currentlemon; 02-06-2021 at 12:34 PM.

  5. #5
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Pretty sure “pure healer” is just synonymous with “regen healer”.

    Let’s face it. The developers have had 3 expansions to make Nocturnal just as decent a choice as Diurnal. But even after repeated adjustments, they have failed. Ultimately, Noct Sect is only used for solo healing Savage/Ultimate content, and during early prog where shielding is needed to survive. When shields stop being needed, you switch to Diurnal. Even with a WHM, double regens is just better if shields are not needed.

    I figured it was only a matter of time before Nocturnal Sect got axed. So this was not a surprise to me. Disappointed they couldn’t make it just as good as Diurnal, but thinking about it, it would probably threaten SCH too much. Hence why it was always weaker. I enjoyed the hybrid aspect, but again—I expected this sooner or later, and made my peace with it.
    (56)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  6. #6
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by MintnHoney View Post
    I dunno, I think we have enough experience and info, at this point, to see that their design philosophy isn't changing, so the decision to make another "pure healer" is extremely worrisome.
    I was also more of a Noct AST fan, myself, so I'm also a bit upset by that bit of news.
    Pretty much this. Unless we get more abilities like Synastry, Horoscope, and ES for AST I'm extremely wary for what they're gonna do to it. We'll see how things work out, but yeah, I have no hope.
    (3)

  7. #7
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    They tried this "MT/OT roles" to try and split the tank and it did not work so they reverted it. They're trying the same thing with healers now. Admittedly I don't know how this problem could be avoided with 4 healers besides having another healer that could do both but we absolutely know that this is going to be problematic.
    (5)

  8. #8
    Player

    Join Date
    Jul 2017
    Posts
    3,327


    Bye Astro
    (16)
    Last edited by Awha; 02-06-2021 at 12:40 PM.

  9. #9
    Player
    Gojin's Avatar
    Join Date
    Oct 2011
    Posts
    152
    Character
    Infini Fiasco
    World
    Cactuar
    Main Class
    Summoner Lv 70
    monkeys paw you asked for another healer you got it! lol
    (12)

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Pretty sure “pure healer” is just synonymous with “regen healer”.

    Let’s face it. The developers have had 3 expansions to make Nocturnal just as decent a choice as Diurnal. But even after repeated adjustments, they have failed. Ultimately, Noct Sect is only used for solo healing Savage/Ultimate content, and during early prog where shielding is needed to survive. When shields stop being needed, you switch to Diurnal. Even with a WHM, double regens is just better if shields are not needed.

    I figured it was only a matter of time before Nocturnal Sect got axed. So this was not a surprise to me. Disappointed they couldn’t make it just as good as Diurnal, but thinking about it, it would probably threaten SCH too much. Hence why it was always weaker. I enjoyed the hybrid aspect, but again—I expected this sooner or later, and made my peace with it.
    This. Since it's inception, AST has been a nightmare to balance because of it's dual nature.
    (30)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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