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  1. #61
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I really hope Reaper has a En Avant like skill that lets them move through the shadows. Like they fade into the floor really fast and slide to their new spot. OR, it has a gap closer where it fades into like a rift portal and reappears behind the enemy for a backstab like attack.
    (1)

  2. #62
    Player
    Nyarlha's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    Meanwhile, I'm hoping RPR have good /cpose.

    What do you guys think we'll get?
    (0)

  3. #63
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nyarlha View Post
    Meanwhile, I'm hoping RPR have good /cpose.

    What do you guys think we'll get?


    (1)

  4. #64
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Edda/Avere for job trainer, Magus/Sice for /cpose options.

    I really want to see Lost Impetus implemented in some form as a gap closer/movement ability. Three charges, blink forward and speedboost yourself.
    (0)

  5. #65
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lyth View Post
    Three charges, blink forward and speedboost yourself.
    Out of curiosity, would the speedboosts ideally be independent but overlappable buffs, stacking and refreshing (e.g., Chi Torpedo, best reused at end of duration), or not stackable (and therefore best spread out that bit more)?

    Personally, the first sounds the most fun to me, and also the most intuitive.

    ...Also curious if this game could even support, atm, having a single buff icon for multiple overlapping buffs that each fade separately. Is there any existing example of that?

    Anyways, all that sounds great. My only twinge of regret would be that I likely couldn't also then have a Shadow Step of sorts, if only for fear of bloat (shared cooldowns with the above) or excessive capacity (cooldowns not shared). And I really do want a Shadow Step.
    (0)

  6. #66
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I was thinking of Chi Torpedo, oddly enough. It could overlap, but it doesn't have to. Leap into the shadows in the direction you were travelling 10-15 yalms, go ethereal, and gain a temporary speedboost/knockback prevention for a few seconds.

    As much as I would like to teleport behind opponents, this game tends to be a bit jank when it comes to movement. The dev team also likes designing wall-sized bosses, so you'd have some fights where you wouldn't be able to use it at all. Teleporting back to a previous position (i.e. Transcendence/Recall) is another movement tool that we haven't seen implemented yet, but tends to be more niche.
    (1)

  7. #67
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Bhearil View Post
    Thats what I think too, but would be quite funny to have the chuuni character as the melee support. Would be quite ironic for those "im gonna main this before its even out" and watch how every other melee outdps(personal wise) them xD
    This is what I think too.

    It will be a selfish dos with levels kg build/spend gauge. Something akin to a level 1, 2, or 3 posession/fusion with the avatar. The longer you spend building the gauge (to a point) the more damage you do in the merged mode.
    (0)

  8. #68
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lyth View Post
    I was thinking of Chi Torpedo, oddly enough. It could overlap, but it doesn't have to. Leap into the shadows in the direction you were travelling 10-15 yalms, go ethereal, and gain a temporary speedboost/knockback prevention for a few seconds.

    As much as I would like to teleport behind opponents, this game tends to be a bit jank when it comes to movement. The dev team also likes designing wall-sized bosses, so you'd have some fights where you wouldn't be able to use it at all. Teleporting back to a previous position (i.e. Transcendence/Recall) is another movement tool that we haven't seen implemented yet, but tends to be more niche.
    Yeah, true. Dang.

    As for teleporting back to a previous position, I imagine we'd be unable to see that in the vein of Recall (e.g., without a prior action / the clock always running), but Transcendence, Displacement, or Alter Time styles of design should be possible. Maybe something like cutting a rift into the air, seemingly by coincidence with a given attack, and then being able to step through every other rift back to the first/odd-numbered one?
    (0)

  9. #69
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Eventually I’ll complain with the lack of weapons as it’ll repeat the same shabby treatment DNC and GNB got with their poor selection. Which would pour into all the ultimates aswell. For those keeping score at home just the shining trial weapons alone every other job has 20/20 while DNC and GNB have 2/20 and RPR and SAG will have 0/20 for probably deep into 6.3 or 6.4
    (1)

  10. #70
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Anhra View Post
    i expect Reaper to be kind of like this (role skills not included):

    - generic 3 button single target combo, that may or may not, generate ressources.
    - 2-3 button AoE combo
    - "possession" mode is just inner release in disguise (might need ressource to trigger)
    - 1 ranged attacks for the lulz
    - 1 defensive skill on a 90-120sec CD
    - 1-2 gap closers
    - 1 DoT, just because.
    - at least 2 self healing abilities (one or both might need said ressource)

    Honestly, i don't expect very much out of it, aside it being generic as usual, as much as it pains me to say this.
    Quote Originally Posted by Katie_Kitty View Post
    You realize Reaper is a melee DPS, right? It's not a tank so I dunno why you're giving it a tank rotation.
    Quote Originally Posted by Juzjuzz View Post
    For gameplay maybe a mix of ninja/gnb/HW drk
    Reaper expectations... well, here is my expectation of/for Reaper, and a thought that is going to make me livid, if it ends up beings the case...
    Hot take: what looked like Reaper has a burst.. IS old Dark Arts, under a new name, a gauge instead of a ability, and void instead of darkness, while Reaper has a "fast" feeling sustained DPS, outside of its gauge-fueled burst; making it actually just the "band-aid fix" for Dark Knight...
    I have a feeling of Apprehension towards, and expect/suspect that, Reaper just ends up being the literal replacement for Dark Knight, because Squeenix told the dev team to create a new edgy darkness subclass, for all of us discontent Dark Knights to ditch Dark Knight for and switch over to, so that we stop complaining about Dark Knight.

    that said, I really will ditch Dark Knight for Reaper, if Dark Knight does not improve, and I bet that a lot of other Dark Knights will also ditch Dark Knight for Reaper, so bloody 72 hells...whether it was the intent of Squeenix or not, Reaper looks like it may be just the Dark Knight issues problem-solved blow-off.
    (0)
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]

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