Hai there,
Looking back at ShB content, it might be one of the best expansion. We had Ishgard restauration, an improve Eureka, bonus extremes, crafters rework and so on.
When it comes to battle content, we had:
12 standard savage + Delubrum savage.
8 extreme.
Bozja and the introduction of Duels and critical engagement.
1 Ultimate (2 were planned)
Some could argue there was a lot of work put into crafters rework, much more than necessary and that ShB should have had more battle content. I know we have some special people on this forum.
Yet, I'm surely not the only one that felt job design was lacking?
For nearly 2 years I've been complaining about MCH, my biggest grips with the job are the current Flamethrower, the boring Wildfire, the lack of buttons to push and so on about how boring the job became. But the rework is welcome, HW MCH is nostalgia and nothing can be more wrong than SB MCH.
However I look at other jobs, BLM and DRG are nearly perfect if not perfect. But how many jobs actually suffers from issues and had to get a rework?
SMN is the very first that comes on the top of my head, no need to repeat it, Egis are garbage.
DRK and WAR are incredibly similar, very few enjoys the Spam phases.
BRD is its worst expansion where it used to be the king as far as I know. From ARR to SB it has always been a strong job, if not the most popular.
Jobs simply didn't evolved at all or barely, see RDM as the most obvious case.
Other jobs needed a critical ability rework/buff, Ninja got a rework to reduce APM, Samurai got a better Shoha.
MNK got a rework that downgraded the job to its ARR version.
Ranged role lost all the support tools, their mitigation was first at 180s Cooldown, outperformed by mages who have access to res. I won't talk about the low DPS since it's about design and not balance.
And healers, I don't think I need to elaborate, it's the least appreciated role and all healers feels that it's now a chore to play the role.
ShB Job design simply wasn't up to the task, which is a shame, we got amazing stories, incredible soundtracks, we also had the best looking gear in my opinion.
Now we have 5 months waiting before the next news about the jobs, that's where communication is important but we never had communication when it came to job change. At most, we got that the devs don't know what to do with BRD and as far as I know, it's the only information we have.
When the job action will drop, it will be too late to submit feedback, they will have time to fix a few actions but past this point of no return, the job will remain in this state for 2 years unless one will get a MNK treatment, and we know the MNK feedback about that skeleton of a rework.