@Shurrikhan (It won't let me quote because there are too many characters)

The problem with Fluid Aura is it already used to have more use and they reworked it a few times into what it is now. I don't see them reworking it again to give it back some usefulness, and if they aren't going to change unnecessary skills to make them somewhat useful, I'd rather see them removed to free up hotbar space.

I meant cast times, not cooldowns. Thank you for pointing out my error. The AOE combo currently goes Verspells > Impact because of the cast times, which is opposite the Jolt combo. Idk why they added the AOE verspells in the first place either, but it seems they want an AOE rotation rather than just Scatter/Impact spam. They could at least switch the cast times to match the Jolt combo to make it less confusing.