Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 40
  1. #11
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ilyrian View Post
    FFIV was 'dumbed down' for the US.
    I still have my SNES copy of FFIV.... and yeah. They had low expectations for us since it had a complete walkthrough for the game up till the point you enter the dwarven underground on top of being dumbed down.

    I'll say this much in defense of Mystic Quest, though. When you consider it as a product of a specific time, and what goal it was trying to accomplish, it was a pretty solid title. It was a fairly early SNES title coming out before the games like Secret of Mana, Chrono Trigger, FFVI, etc and was created to intentionally introduce western gamers to the ideas of turned based combat and elemental weaknesses. It was simple by design, and I actually appreciate that. I think it was one of many games that helped set the stage for better RPGs that came afterwards. Even if you didn't play the game yourself, the ideas that were introduced into the western market lasted and became more well accepted. RPG style games before that were more in line with things like Zelda or the Quintet games, games we'd consider as more action/adventure games today.
    (5)

  2. #12
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by wereotter View Post
    I still have my SNES copy of FFIV.... and yeah. They had low expectations for us since it had a complete walkthrough for the game up till the point you enter the dwarven underground on top of being dumbed down.

    I'll say this much in defense of Mystic Quest, though. When you consider it as a product of a specific time, and what goal it was trying to accomplish, it was a pretty solid title. It was a fairly early SNES title coming out before the games like Secret of Mana, Chrono Trigger, FFVI, etc and was created to intentionally introduce western gamers to the ideas of turned based combat and elemental weaknesses. It was simple by design, and I actually appreciate that. I think it was one of many games that helped set the stage for better RPGs that came afterwards. Even if you didn't play the game yourself, the ideas that were introduced into the western market lasted and became more well accepted. RPG style games before that were more in line with things like Zelda or the Quintet games, games we'd consider as more action/adventure games today.
    It just reminds me of those dark days when we didn't have *any* of those games - the EU got stiffed on everything (apart from SoM) up until VII. I had to import VI and play it through a converter.
    The issue being that Square (and others) just assumed that we didn't want RPGs and then put some effort into getting the US up to speed and left Europe and the PAL regions in the dust. Dark days.

    When VII launched and went supernova and everyone was banging on about it like it just came out of nowhere, I was just like *I KNOW* . (Still think they peaked with VI though)
    (4)

  3. #13
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,341
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I liked Mystic Quest. I was already a JRPG fan when I played it but it was a cute and simple Final Fantasy with a great soundtrack. I'd definitely be on board to bring some of that playfulness into XIV, especially the music.
    (4)

  4. #14
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    I would totally be into this. MQ was pretty fun for what it was, especially using the tools/weapons to actually traverse dungeons. And the music was excellent.
    (6)

  5. #15
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    I've got the perfect idea for a mystic quest crossover.

    NEW TUTORIAL!

    Reworking the various tutorials so that things actally TEACH you stuff, including all the basic mechanics.

    With the final challenge being the skeletal trex with trusts. (unlocking trex ex)
    (3)

  6. #16
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,313
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Maybe it's because I found it too easy except for needing to figure out how to finish the invisible place. I'm going to say I'd rather have one from Chrono Trigger. Course this is someone who came to this game after playing stuff like Shining Force, FF IV, Lufia ect and only really remember Phobe. Did I enjoy it? Yeah sure but for me it wasn't as good. It gets ignored most likely due to the fact Squaresoft at the time didn't think we could handle harder grity rpgs.
    (1)

  7. #17
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    I've got the perfect idea for a mystic quest crossover.

    NEW TUTORIAL!

    Reworking the various tutorials so that things actally TEACH you stuff, including all the basic mechanics.

    With the final challenge being the skeletal trex with trusts. (unlocking trex ex)
    Maybe if they ever update the Hall of the Novice we can get a character named Benjamin in there teaching you how to play... that would be a good callback
    (3)

  8. #18
    Player
    Listrella's Avatar
    Join Date
    Jan 2016
    Posts
    401
    Character
    Astrella Riverstar
    World
    Twintania
    Main Class
    Reaper Lv 90
    we got kind of a reference to it in eureka anemos, the last boss of that area (pazuzu) was named after one of the vile four (equivalent of the 4 fiends) bosses in the game. beyond that I haven't really seen anything though i'm not surprised, it wasn't particuarly well liked aside from the music.
    (2)

  9. #19
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,967
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Mystic Quest was actually called Final Fantasy USA in Japan. SE had a make a handholding FF game for America cause they just couldn't respect the genre. Now everyone wants to label their game RPG. Eureka is the cloest reference to it though because of Pazuzu.
    (1)

  10. #20
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ICountFrom0 View Post
    I've got the perfect idea for a mystic quest crossover.

    NEW TUTORIAL!

    Reworking the various tutorials so that things actally TEACH you stuff, including all the basic mechanics.

    With the final challenge being the skeletal trex with trusts. (unlocking trex ex)
    I honestly LOVE this idea! Seems like a perfect callback, and also playfully poking fun at it being the "beginner RPG".
    (1)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast