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  1. #81
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    The graphics are mostly fine, they just need to fix some of those bad textures that go super-pixelated when you get close. I'm not even talking crazy 2k/4k compliant upgrades, just make them not look like crap at 1080p. And it's not even all textures, for whatever reason some are fine.

    Aside from that, the continued request for hair color to be on RGB sliders and not preset palettes.
    (1)

  2. #82
    Player
    BiddyBatnana's Avatar
    Join Date
    Feb 2019
    Location
    Garlemald Empire
    Posts
    242
    Character
    Biddy Batnana
    World
    Moogle
    Main Class
    Thaumaturge Lv 94
    Textures ASAP
    (1)

  3. #83
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Textures, model poly (to make objects more accurate, 3d ropes, feet, butts, etc), lighting, physics, perhaps ray tracing which could be neat but I assume not too many could use it - I'd like to see how hard my PC would cry in Mor Dhona lol.

    A more difficult achievement but I would love if they were able to lean the lighting and colors closer to their concept art. Graphics are good now, but I always found the concept art colors charming, it's a slight shift in art style though... I think if it had the slightly art-like style would also allow it to age smoother too. Obviously both a difficult and scary ask, but thought to mention it since we're on about graphics.
    (2)
    Last edited by Shougun; 05-24-2021 at 08:07 AM.

  4. #84
    Player
    AriesMouse's Avatar
    Join Date
    Jul 2017
    Posts
    254
    Character
    Rosalyn Marietta
    World
    Mateus
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Krotoan View Post
    Gear/model textures.


    They look godawful in some cutscenes and it looks like certain characters are wearing chunks of 16 bit cardboard.
    Mostly this. Refine some of the armor/clothing textures. Hien's outfit is just really rough, but more than that, there are some mogstation items that have some really pixelated textures, and for something that costs actual money, I feel the textures should have a higher quality/be held to a slightly better standard before being released. The Carbuncle outfit specifically comes to mind.

    Also, environment textures, mostly plants. There are some places where the shrubs and other plants just look really, really rough.
    (0)
    Last edited by AriesMouse; 05-24-2021 at 05:27 AM. Reason: Added another thought.

  5. #85
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,590
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Butt sliders.
    (3)
    Dim dim dam dada dim dim da dada dim da lilam
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  6. #86
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Textures, rest is ok in my opinion.
    (1)

  7. #87
    Player
    Avenger's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    632
    Character
    Coriander Silverflame
    World
    Diabolos
    Main Class
    Thaumaturge Lv 90
    Some ears seem to use extremely pixelated, blocky textures. Gear also, but it is really noticeable on a character's head.
    (0)

  8. #88
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Textures on gear is what I want improved the most. That's where I notice most of the low detail textures because of close-ups in cutscenes.
    (0)

  9. #89
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,766
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Unlike everyone clamoring for textures, my priority is collision physics.

    99% of working around the game engine limitations in screenshots isn't getting the right zoom to hide the poor texture, it's getting the character pose right to avoid clipping.

    Wearing my favorite outfit right now, if I sit down, my hands slide right through my skirt
    (1)

  10. #90
    Player
    TheVigilant's Avatar
    Join Date
    Jul 2015
    Posts
    172
    Character
    Seraphiel Warbreaker
    World
    Phoenix
    Main Class
    Reaper Lv 100
    If possible, how about we have a beach with a shoreline with stronger waves?



    It can always be in that state in the zone, or it can change from time to time, sometimes soft and other times changes back to heavy for some reason.

    But for what reason? Could it just be nature? Or has that great boss we need to kill spawned somewhere on the island?

    Who knows.
    (1)

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