Will there be any graphic improvements for the expansion this time? If so, will there be any demand on higher PC spec requirements?
No, not at all.
We’re improving the rendering on the Playstation 5 and allow players to play with slightly better graphics. The rest will remain basically the same. However, we do think of reworking the graphics engine in the future.
All the assets we’ve created for the past 10 years ended up in enormous amounts here and on top of that, the data folder structure will have to be restructured in order to make this work. In addition to that, there’s also a demand for 4K texture support.
To begin with, I think we will have to change the way we work on creating the graphics in order to do this.
For example, to make the mantle flutter even more, we will have to change the concept called “bones” that are located on the rig, install a physics engine on it, and it is necessary to perform physical adjustments on each character in order to make this work. Doing so will end up overperforming here, so in order to deal with this, we will have to ensure that it will be possible to turn off the character physics calculations of other players. But if we do so, the mantle visual seen on other players will end up cracking because of this.
All of these elements will have to be included and fixed from the ground up, and considering we want to deliver the best game experience due to the importance of the end of Hydaelyn-Zodiark arc as well, the progress is currently put on hold for now.
However, we are indeed laying preliminary arrangements, and we are conducting research here. This applies to the Data Center Travel that was announced earlier but we are moving our projects forward on a multiyear basis here. so in a way, players are able to go on exciting adventures with the current spec required and this will be unchanged for now, and I want players to be able to do so without worrying too much.
However, you can interpret this whole answer as “Yoshida did mention that he wants to do this”, and I don’t mind if you tell readers that.
Adding to that, it would be great if you could also let them know that it will be a tremendous amount of work involved here. (laughs)
Naoki Yoshida