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  1. #1
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,907
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Vyrerus View Post
    Also, you know, I saw you playing in a Fatebreaker normal the other day. You played just fine, and you never died once. So, with certainty, you be trollin' I know you know what you're doing.
    :blob_sweat: “Uh oh, you’ve caught me!”

    Quote Originally Posted by MStowastiqVahlshdeh View Post
    Legit question: As a healer In Delub Reginae normal, the second of two debuffs that causes a super fast Doom.

    Is there anything I can do as a healer, to prevent their death? Esuna or Heal to full heath?

    I try to watch people with one debuff, to anticipate their next hit but I am uncertain if there is anything I can do to begin with. When I get the debuff, I also try to catch my second one and have not yet been fast enough in reaction to know if its even possible.

    Thanks for advice!
    Absolutely nothing can be done once you see that doom slapped. It’s basically ”Two mistakes and you’ll pay with mettles.”

    If the attack gives that ‘Twice Comes Ruin’ debuff, it means it CAN be avoided. This, in my opinion, is very forgiving because the game tells us we either do it correctly or incorrectly. There’s almost no in-between. From healers’ perspective, I view this as a bonus because some of the funnier players can’t play the “blame the healer”-card against me.

    “Yep, you screwed up mate. Now live up to your ‘mistake badge’ for the next 2 minutes and do better, goodluck!”
    (0)
    Last edited by Rein_eon_Osborne; 05-18-2021 at 09:35 PM.

  2. #2
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Rein_eon_Osborne View Post
    This, in my opinion, is very forgiving[/I]
    It's actually the opposit. The ‘Twice Comes Ruin’ debuff makes sure that you can't outheal/outshield/outgear mechanics and 'cheese' your way through them like it's usually the case with older content. You can pack your best potions and lost actions and you still can't stand in sh*t. In its way it's very unforgiving because it basically says "I don't care if you can take the dmg without dying: ignore/fail another mechanic and you're dead anyway!"
    (1)
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/