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  1. #21
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    i hope they not done with limit jobs i hope they add beast master in 6 month time frame.

    limit jobs are great for between patch time and next patch time
    (1)
    Last edited by Savagelf; 05-18-2021 at 11:38 PM.

  2. #22
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Thankfully, no more limited jobs seem to be in the works at the moment.
    (5)

  3. #23
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by znushu View Post
    now don't get wrong, I LOVE the job but they must decide what they want to do with the job in the future. I'm fine with whatever at this point since I don't have much to any reason to play a Blue Mage anymore outside of achievements and I do not like that. No job should be this borked like this, not even the jobs I dont like.
    I get some weekly use out of it. With all the buffs on, it can kill the lv50 ex primals in 1 hit, which is fast for WT stickers.
    It's also the most fun and fastest Fate killer if you need those Stormblood and below for any reason.
    It can also earn a fair amount of allied seals from weekly carnival objectives if you need those for aetheryte tickets or anything else.
    And lastly it has high-end challenge content for titles and Morbol mount.
    (1)

  4. #24
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Nighthawky2010 View Post
    Personally, I think they are done with limit jobs.
    Dear heavens I hope so. What a god awful idea. What a waste of a classes potential AND dev time.
    (8)
    Quote Originally Posted by MoroMurasaki View Post
    Advantage is fair if you're willing to do something that most others aren't.

  5. #25
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    one my free company mate told me they catch up on meat i think if they going add limit job they should introduce both beast master and puppet master at same time and make so they can group with blue mage
    (1)

  6. #26
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,801
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Whenever they do BST, IF they do, I hope they treat it right and really flesh it out like a full-fledged job and not like a summoner-but-with-animals.
    (2)

  7. #27
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    i don't see limit jobs as failure i think it success it not for everyone there area to improve but with like add more limit jobs put a percent per limit job for gain spell or ability on how many limit jobs equal a new spell or ability. make so limit jobs can group together and allow squardon to group with blue mage to level
    (1)

  8. #28
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    389
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Stormfur View Post
    Whenever they do BST, IF they do, I hope they treat it right and really flesh it out like a full-fledged job and not like a summoner-but-with-animals.
    There's a rumor they may remove Egi and Fairies from SMN/SCH come 6.0. So they'd be like their PvP equivalents. Thus making beast master never a possibility.

    Quote Originally Posted by Savagelf View Post
    i don't see limit jobs as failure i think it success it not for everyone there area to improve but with like add more limit jobs put a percent per limit job for gain spell or ability on how many limit jobs equal a new spell or ability. make so limit jobs can group together and allow squardon to group with blue mage to level
    BLU already do group up with themselves, how they get their skills etc. It's not a failure per se, but it by no means is a success. It's a fun little thing you can do, with no to little time invested. They come in handy for dungeon farming, about it. No other use for them.
    (1)

  9. #29
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    This turned into a ridiculous thread. First, blu mage is a success according to Yoshi P and I will always take his word for it over internet randos with an axe to grind.

    Second and more importantly, what you all don't seem to understand is that the choice wasn't between full blue mage and limited blue mage. The choice was between no blu mage and limited blue mage. Yoshi P has said on multiple occasions that he had no interest in implementing blue mage as a regular job because the spell collection aspect is the historic lynchpin of the job and that is anathema to how mmo's in general but especially this one works. To quote, "With Blue Mage, for example, we run in to the issue where learning monster actions is the main pillar of the job, but we can potentially see a huge disparity in power between Blue Mages depending on the blue magic they have learned—even if their job level is the same. In other words, too large of a disparity in the number of blue magic abilities learned would create issues if Blue Mages were able to queue normally for duties.

    Additionally, blue magic is interesting because they are powerful. However, if we allow Blue Mages to queue for the newest raid, we would need to weaken much of the blue magic to properly adjust the class to the fight, and I feel it would be boring for the Blue Mage. To avoid issues, we created this as a limited job—this allows us to circumvent the problem but still have an enjoyable job."

    Mea Culpa to the people who wanted regular job blu, I personally dislike yoshi P's reasoning here. I don't think spell hunting is actually cool at all to be honest and it seems silly to disregard the job because of it. So if it makes you feel better, I do hope they add full blue mage balanced like the rest of the jobs the next time they feel like adding a caster dps (or maybe even a tank or healer).

    Third, lol at the waste of resources concept because limited blu only exists because one dev proposed the idea to yoshi p and the work on it was almost all him so the resource impact was virtually null. This was talked about at one of the fanfests prior to shb I think, maybe a sb one, whichever had that dev actually in the building on a panel.
    (1)
    Last edited by Arkdra; 05-24-2021 at 05:17 AM.

  10. #30
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,801
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Quote Originally Posted by Komarimono View Post
    There's a rumor they may remove Egi and Fairies from SMN/SCH come 6.0. So they'd be like their PvP equivalents. Thus making beast master never a possibility.
    Summoners that don't summon? What are they gonna do, just throw bios and miasmas out? Might as well change the class name to Patient Zero.
    (2)

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