Yeah in/around august-september I would imagineConsidering we have 6 months until release I can only imagine that there will be some type of press tours over the coming months with each one shedding a bit more light on things that may not have been fully touched on last night. All of that will more than likely run right up to the point of them releasing the job abilities trailer and benchmark program.. or so I suspect.
They made efforts in the past expansion when it comes to gameplay.I just wanted to see anything gameplay related. But I'm starting to realize that gameplay is really low on the totem pole in this game.
I enjoy the story and lore/aesthetics, but I'm kinda irked that we get big infodumps on these but then have to wait for painfully slow-dripped information regarding anything combat based.
Highlight for me so far was just the full Cinematic and the Reaper gameplay snippet.
For HW... Not a lot they just brought savage to life.
For SB, we got job gauges and role action rework.
For ShB, we got massive reworks and reworks through the patches.
I kinda agree I'd love for them to talk more about the job direction. We know for sure they'll do it in a liveletter before the EW release.
Healers and damage rotation are top priority, SMN/SCH news is necessary, BRD also needs news.
Do we have to wait 5 months before the next news?
5.5 part 2 is the last content patch before Endwalker. We still have 6 months and a number of live letters before launch. I imagine any live letters post fanfest will focus on the Expansion. Also keep in mind a lot of content is still in development, hence the slightly delayed release date. Better to under promise and over deliver than announce something and have it end up left out because it wasn't ready yet.
They will never cover gameplay this early (lol) in the development cycle because it's all still extremely in flux. Expect them to do the same thing they did for sb and shb and for there to be a very long livestream about a month from release where they go over expansion combat changes for everyone and go more in depth on the new jobs because that's about when they finalize that stuff.I just wanted to see anything gameplay related. But I'm starting to realize that gameplay is really low on the totem pole in this game.
I enjoy the story and lore/aesthetics, but I'm kinda irked that we get big infodumps on these but then have to wait for painfully slow-dripped information regarding anything combat based.
Highlight for me so far was just the full Cinematic and the Reaper gameplay snippet.
Well, the Q&A was pretty disappointing. I didn't mind the questions that were asked but definitely would have liked to have at least a couple of more pressing issues be addressed. The biggest problem, though, was just the time. It was great that YoshiP was so willing to go in depth to answer each question but there just was not anywhere near enough time allotted for the Q&A (not to mention they started late and ended early). Ideally this segment should have been a couple hours long by itself.
Supposedly YoshiP is answering each approved question by email to the person who asked it but that doesn't really help the general audience if it's not compiled and posted somewhere we can all see it.
Last edited by StriderShinryu; 05-16-2021 at 03:49 PM.
Literally the worst Q&A they have ever done. Extremely disappointed that the question screening led to this crap fluff parade. I know that's how these usually go, but they also usually answer at least 1 or 2 actually good questions, but not this time.
there was literally ZERO chance of anything controversial being asked. not sure what everyone was expecting.
The Class and Encounter Design teams to match Soken's quality performance?
Really though some insight into what they're going to do at a broad level would have been nice. You can highlight some goals based on prior feedback without committing to any tangible changes at this point, which also facilitates player feedback by allowing us to focus on current aspects we find in conflict with their goals, and that kind of feedback is useful in the interim. That's why people are disappointed.
Last edited by Grimoire-M; 05-16-2021 at 04:29 PM.
Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker
Mechanics are Aesthetics. Graphics don't make interesting gameplay.
Isnt it some of the good question already answered with email interview with some youtuber like mrhappy etc? and I am pretty sure that all thing they can answer and inform already being answered and informed in the Keynote and the live letter, the main reason for the live Q&A is more likely to be directly involved with fans and player, in that aspect I think thats enough
Have a Good Day and Play hard with Fun
I was really hoping for some news/updates on the hat/hairstyle situation for Hrothgar and Viera. Really happy to see them bringing the missing genders in though.
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