Since they are utilizing the void, there maybe be a touch of dark magic instilled in some of their attacks and animations. The only melee I’ve ever been invested in is monk, but I’m very intrigued and wanting to play the reaper.
Since they are utilizing the void, there maybe be a touch of dark magic instilled in some of their attacks and animations. The only melee I’ve ever been invested in is monk, but I’m very intrigued and wanting to play the reaper.
Entirely possible they have positionals but watching the absolutely massive arcing attacks in the video, which we of course should note is only a few skills of many, makes it look like "what positionals?". If anything it looks like they hit everything in every attack lol. I imagine they will have some other mechanics to cause them to focus on over specifically standing in the right spot as often as other melee jobs.
It will be very interesting to actually learn about their mechanics, that I'm actually pretty hyped for.
Japanese interview: https://www.gamer.ne.jp/news/202105150024/That's how it should be in my opinion. Once you become the host of your avatar, it should be more about becoming the avatar, not remaining as what you were.
Part 1 unofficial English translation: https://www.reddit.com/r/ffxiv/comme...about_new_job/
That last sentence is interesting. I guess I can kind of see it from the trailer, but also kind of don't, but maybe I'm just not watching it carefully enough.Q: You mentioned something about filling a special meter and going into something like a “possession mode”? Can you tell us more about it?
Yoshi: I don’t want to say too much as we had not finalised everything and it is still subject to changes. Attack will fill your meter and you will be able to transform into possession mode at your will…… something like that. But really, we are still testing if that’s the best way to implement the jobs so please just take that as a concept for now.
Q: We have seen avatar helpers in the game already: summoner using the pet system as well as machinist summoning robots. Is Reapers going to have a different system?
Yoshi: Yes, it will be different. It will not be a pet. It is part of the design philosophy of the game that each job had a different play style so this job will be different as well. We keep this concept in mind when designing the reaper.
Q: Will reaper be a pure DPS? Or more of a support DPS?
Yoshi: We have pretty much decided on that already but will share that information at a later date.
Q: Will Reaper had more than 1 minion to aid them?
At the moment, FFXIV had pushed our system storage to the max in terms of player’s movement and graphics. When we told the designers about summoning multiple minions, they were really pissed and told me that we must change it to 1 minion no matter what (laugh).
And being honest, merging the minion with the player’s character in special mode actually makes it easier to maintain in terms of system/graphic storage, we want players to really look forward to the merge system. We put a lot of effort to ensure all races’ identities and personalities will still stand out even when they are in the special mode.
If we just take it at as a concept of "attacks fill meter and spend meter into some "mode"" for the moment, then it's still similar to Hypercharge / Bunshin.
Definitely need something to set it apart from those two.
I like everything about it thematically and visually, but I'm hoping the class ends up having good mobility and speed. If it ends up having tons of animation lock and no GCD reduction ability like Dragoon that would hurt the class a lot for me. Need good gap closers to.
Also, the class almost fits my name too perfectly, so I'm pretty much obligated to main it.
Last edited by Goji1639; 05-17-2021 at 10:27 AM.
As someone who's not overly fond of Melee dps I hope this one spices it up some. I know some have mentioned how everything seems like it boils down to just being big burst dps but ALL the melee dps do that for the most part so that's a moot point. My theory is that it's main thing will be weaving in the ghosty between GCDs and just constantly spending the spoopy charge to buff its own damage and/or activate anime scythe mode.
Given the theme I wouldn't be surprised if there's a lifesteal twist thrown in. Dps generally don't take avoidable damage so seeing some kind of hp gain/loss play isn't 100% out of the question. Or it'll just be a dps version of drk with the MP juggling. We got like 6 months to theorize so lets see how far the bucket rolls I guess.
Not gonna lie... this class looks FUN! Definitely gonna pick it up.
Graphics is probably not one they want feedback on at this point, lol, but since they've said they're still fine tuning things- maybe up to cheer / influence and or may already be a thing since we only know fraciton of the whole job.. ANYYyway--
We saw their transformation which was pretty cool, but I was hoping perhaps like Dante and his devil trigger that so too this job has akin to two forms- one far easier to achieve and or earlier level form and then more difficult / later level form (Early game Dante vs Spartan / demon unlocked Dante).
Also while I posted this at another point talking about bloodborne, these weird things kind of had me thinking devil form:
Dante devil form for reference:
Which reminds me of Amon or Vincent Chaos potential:
Also since Reaper's buddy is a wraith, one might think a full wraith mode (over the walking / winged demon stuff above) like Wraith, reaper, from Warframe (Sevagoth):
Although personally I like the winged demon look, but the wraith is cool too- wouldn't get a complaint from me
In terms of winged void-sent already in FFXIV. . . We've always Diabolos like designs . . :3 . .
I still think the current reaper form is pretty neat, just hoping I could nudge the path into the void's arms farther (as some other later or deeper step, nothing wrong with this first form)- even if it's like level 99 expansion ability lol.
As for the combat side, while I've not too much opinion, it might be nice to think about a way to cut out of the form earlier at some minor inconvenience so you don't spend your entire gauge on accident when the boss vanishes - since at least I assume they're going to design it in such a way that you're encouraged to go through the whole form (rather than dance in and out of the form for specific big hitting attacks). Although I guess it would be a bit like SMN using their demi at the wrong time lol.
Last edited by Shougun; 05-17-2021 at 02:52 PM.
My best guess is they plan to have the possession look we take be varied based on certain details like our race, clan, and gender. A much deeper version of Frey’s gender matching ours.
Honestly, I had watched the Reaper trailer a few times before I realized she lost her tail and horns.
What if it’s Edda? What if the Voidsent is EDDA?!?
It's gonna be great. I love super edgy things, and I'm really interested in learning the lore behind it.
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