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  1. #61
    Player
    Karl0217's Avatar
    Join Date
    Apr 2018
    Location
    Ul'dah
    Posts
    167
    Character
    Koh'a Ganajai
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kalaam View Post
    You're the one not listening. We don't even KNOW how many abilities jobs will have at level 90.
    Yes, the teaser gives the base concept of the job. Which is "X% of what the class can do". Just like you just need to see a dragoon turn on Blood of the dragon, do 1 or 2 weapon skills and use Jump to know what it's all about.
    They will have about the same number of abilities they do now; just like how when went from 70-80 they pruned a couple of abilities and added a couple of new ones for each class. Yoshida likes to keep class abilities within this number range; at most you will have 2-3 more abilities then you have now on each class. It will still only take them about 40-45 seconds to showcase all job actions when the Endwalker job trailer drops. Going back to Reaper the teaser gave 3 basic combo hits, the OGCD voidsent popped up to do the same attack twice and a self-buff that changed their appearance before they proceeded to spam the same attack three times. This took 30 seconds to show. How much more do you think you are going to get in extra 10-15 seconds? Two more combos? Remember they still have to show off the AoE attacks as well.

    Quote Originally Posted by Katie_Kitty View Post
    This karl guy is the same type of person who probably believes this new *melee DPS* is going to have a tank-tier rotation complete with fell cleave spam. Come on. This is a melee DPS, not a tank.
    Then tell me how many more attacks do you think it is going to have? Job action trailer is going to have 40-45 seconds to showcase them all; you have already seen the class in action for 30 seconds and you haven't seen any AoE attacks yet. How many abilities do you think you are going to get?
    (0)
    Last edited by Karl0217; 05-17-2021 at 08:34 AM.

  2. #62
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    So to be clear Karl, your assessment is that they will repeat the same two attacks ad infinitum, occasionally weave in the OCD, enter their trance state and then spam a single move as their full single target rotation?
    (7)

  3. #63
    Player
    Karl0217's Avatar
    Join Date
    Apr 2018
    Location
    Ul'dah
    Posts
    167
    Character
    Koh'a Ganajai
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ChazNatlo View Post
    So to be clear Karl, your assessment is that they will repeat the same two attacks ad infinitum, occasionally weave in the OCD, enter their trance state and then spam a single move as their full single target rotation?
    You guys are really not listening. Dragoon has two 5-button combos that overlap with each since both share Fang and Claw, Wheeling Thrust and True Thrust / Raiden Thrust. It has about 4 OGCD attacks and a burst attack phase in Nastrond. This plus the AoE abilities took them 40 seconds to showcase in the job action trailer. Reaper has showcased 3 basic combo attacks, one OCD and a burst phase; this took thirty seconds to showcase; removing the duplicate attacks reduces it to about 20 seconds. There is about 2-3 other combo abilities we haven't seen and one or two more OGCD attacks. How many extra attacks do you think it will get in its burst phase? Dragoon only gets Nastrond and Stardiver in its burst phase; one of which is an upgrade to another ability Geirskogul.
    (0)
    Last edited by Karl0217; 05-17-2021 at 08:53 AM.

  4. #64
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by Karl0217 View Post
    You guys are really not listening. Dragoon has two 5-button combos that overlap with each since both share Fang and Claw, Wheeling Thrust and True Thrust / Raiden Thrust. It has about 4 OGCD attacks and a burst attack phase in Nastrond. This plus the AoE abilities took them 40 seconds to showcase in the job action trailer. Reaper has showcased 3 basic combo attacks, one OCD and a burst phase; this took thirty seconds to showcase; removing the duplicate attacks reduces it to about 20 seconds. There is about 2-3 other combo abilities we haven't seen and one or two more OGCD attacks. How many extra attacks do you think it will get in its burst phase? Dragoon only gets Nastrond and Stardiver in its burst phase; one of which is an upgrade to another ability Geirskogul.
    To clarify, the intent for my request is that I did not feel that you were explaining yourself clearly, and I asked my question deliberately to have you explain more completely. Or you'd just agree and I'd screen shot it, but you know, whatever.

    As for what we've seen, we only saw two different green attacks, and two different Red attacks, and the . To use your Dragoon equivalency, this is the equivalent to having seen True thrust, Vorpal thrust, Blood of the Dragon, and I'm going to say either Fang and Claw or Geirskogul (not the best match, but they're different jobs, they'll have different mechanics, I can't give a 1 to 1.)
    (3)

  5. #65
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ChazNatlo View Post
    To clarify, the intent for my request is that I did not feel that you were explaining yourself clearly, and I asked my question deliberately to have you explain more completely. Or you'd just agree and I'd screen shot it, but you know, whatever.

    As for what we've seen, we only saw two different green attacks, and two different Red attacks, and the . To use your Dragoon equivalency, this is the equivalent to having seen True thrust, Vorpal thrust, Blood of the Dragon, and I'm going to say either Fang and Claw or Geirskogul (not the best match, but they're different jobs, they'll have different mechanics, I can't give a 1 to 1.)
    Yeah I don't get where he's coming from saying we saw the full 3 part combo. To me, it's just two parts of the combo repeated twice then with what others have said are ogcd ghost attacks followed by the burst possessed phase.
    There's still a good amount missing and Yoshi has stated in interviews now that they are still working out some of the mechanics of the job. Apparently Karl already knows what the end result will be.
    (0)

  6. #66
    Player
    Karl0217's Avatar
    Join Date
    Apr 2018
    Location
    Ul'dah
    Posts
    167
    Character
    Koh'a Ganajai
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ChazNatlo View Post
    To clarify, the intent for my request is that I did not feel that you were explaining yourself clearly, and I asked my question deliberately to have you explain more completely. Or you'd just agree and I'd screen shot it, but you know, whatever.

    As for what we've seen, we only saw two different green attacks, and two different Red attacks, and the . To use your Dragoon equivalency, this is the equivalent to having seen True thrust, Vorpal thrust, Blood of the Dragon, and I'm going to say either Fang and Claw or Geirskogul (not the best match, but they're different jobs, they'll have different mechanics, I can't give a 1 to 1.)
    Not counting role actions such as Second Wind the number of class actions for existing melee DPS classes are:

    Dragoon: 26 abilities total. 5 buffs (Battle Litany, Dragon Sight, Blood of the Dragon, Lance Charge, Life Surge), 7 (technically 6 since one is an upgrade) AoE attacks including OGCD attacks like Dragonfire Dive and Geirskogul , one disengage ability. That leaves 13 (technically 12 since Raiden Thrust is an upgrade for True Thrust) single target abilities including ranged attacks and OGCD.

    Samurai: 33 abilities total. 7 are self-buffs (Ikishoten, Hagakure, Meditate, Merciful Eyes, Hissatsu: Kaiten, Meikyo Shisui, Third Eye), 7 are AoE attacks, 2 are gap closers and disengage. That leaves 17 single target abilities including ranged attacks; remove duplicate attacks like Kaeshi: Higanbana and Kaeshi: Setsugekka you are down to 15.

    Ninja: 34 abilities. 3 Mudras. 6 self-buffs (Bunshin, Meisui, Kassatsu, Huton, Hide, Shade Shift), 5 AoE attacks, one gap closer. 19 single target attacks of which there are 4 ranged attacks.

    Monk: 26 abilities total. 11 buffs (Anatman, Brotherhood, Riddle of Fire, Riddle of Earth, Meditation, Form Shift, Perfect Balance, Mantra, Fists of Wind, Fists of Fire, Fists of Earth). 5 AoE attacks. One gap closer. That leaves 9 single-target abilities.

    Assuming it is the closest to Dragoon then we have seen about 25% of the class's total abilities and 40-50% of its single-target attacks.
    (0)

  7. #67
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    We don't know the full kit. Quit crying pls. Reaper seems promising.
    (2)

  8. #68
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Okay, watching it again, I see three green attacks, my apologies about saying two earlier. A two strike one with a horizontal right swing and an upward swing, a three strike one with the leftward attack followed by the quick reversal right and the pull, and one last two strike one with a quick diagonal up left swing, and a diagonal down left swing, with a spin between attacks.
    (1)

  9. #69
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    908
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Khalithar View Post
    Drk main from ffxi as well here so I’m all in on Reaper.

    I am one of those people that despises positional attacks and wants them scrapped entirely. It’s why my chosen melee dps is nin. Since I spend most of my time sitting behind the enemy I only need to move occasionally for armor crush and don’t have to worry about a positional attack most of the time.

    For Reaper my dream setup is absolutely no positional attacks at all, ever, for as long as the job exists. But if it must have them, no more than 1-2.
    It actually wouldnt surprise me if there was some positional skills with Reaper (kind of like how sam has them for genki gauge increase + potency)
    (1)

  10. #70
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I hope that merge with ghost mode thingy has its own glam plate, I want to turn into a snowman when channeling the power of the void.
    (1)

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