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  1. #51
    Player
    Kaeno's Avatar
    Join Date
    Mar 2012
    Posts
    38
    Character
    Kaeno Asura
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Bold Endeavor is not allowing a 3 step. is this just me or did they fail on the discription also?
    (0)

  2. #52
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Bold Endeavor's current description does not match *whatever* it actually does. The end.
    (0)

  3. #53
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by rocky View Post
    btw i feel SE nurf the HQ rate.
    before with 80% rate, means almost guarantee HQ.
    last night i got 1 double down on 95% and 1 double down on 85%.
    seems they dont wanna us to make the HQ lol
    I've noticed having to double down on many high % crafts since the update too...and failing the double down =(
    (0)

  4. #54
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kaeno View Post
    Bold Endeavor is not allowing a 3 step. is this just me or did they fail on the discription also?
    Again: http://forum.square-enix.com/ffxiv/t...-Bold-Endeavor
    (0)

  5. #55
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Green_and_a_Half View Post
    control build to keep from destabilizing.
    magic craft helps keep the color for the orb from changing to red or yellow.
    and crafting helps success. you need all 3.
    Plus the stats to give more quality.
    with this build and those skills. you should get to 80% progress with 60 durability and 400 quality then go Elemental Instability and pop Improvise to get 150-300 more quality giving you 25%+ chance to HQ,
    1/4 i think is better then farming for an hour to get 14 HQ ore giving you 7/7 HQ per hour
    Hello,

    Please forgive me, for I don't know anything about this, just rumours. But I thought:
    Magical Craftsmanship for crafting items that are 'magical' base.
    Craftsmanship for crafting items that are 'not magical' base.

    I.e. a Wand would use Magical Craftsmanship but not Craftsmanship, whereas a pair of gloves would use Craftsmanship and not Magical Craftsmanship.

    Am I wrong? Have things changed?

    Thank you kindly.
    (1)

  6. #56
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Asiaine View Post
    Hello,

    Please forgive me, for I don't know anything about this, just rumours. But I thought:
    Magical Craftsmanship for crafting items that are 'magical' base.
    Craftsmanship for crafting items that are 'not magical' base.

    I.e. a Wand would use Magical Craftsmanship but not Craftsmanship, whereas a pair of gloves would use Craftsmanship and not Magical Craftsmanship.

    Am I wrong? Have things changed?

    Thank you kindly.
    You are correct, and he's probably just pulling information out of what he thought he saw through trial and error. It's entirely possible that they've changed things, but no official word has been given.
    (0)

  7. #57
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Asiaine View Post
    Hello,

    Please forgive me, for I don't know anything about this, just rumours. But I thought:
    Magical Craftsmanship for crafting items that are 'magical' base.
    Craftsmanship for crafting items that are 'not magical' base.

    I.e. a Wand would use Magical Craftsmanship but not Craftsmanship, whereas a pair of gloves would use Craftsmanship and not Magical Craftsmanship.

    Am I wrong? Have things changed?

    Thank you kindly.
    This is what i thought too. It's easily tested by eating the food which buffs your lower stat on synths that are giving you trouble. I wish someone would document which synths are which. And i thought control just gave more attempts before you start sparking. I used to think it also helped with keeping the orb stable, but i don't think it really does that anymore.
    (0)

  8. #58
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    5 abilities is not as fun, even if I can get 600-800 quality.
    Stacking 1 and 3 turn abilities were so much part of the original fun that this new limit just hurts it.

    If the decision on 5 abilities is final, please do the following:
    1) Allow us to set only 5 abilities in the UI, no point having more.
    2) Allow us to save sets of abilities to use (at least 5 sets). Now that we have to be more selective, it is a major pain in the arse to clear and reset abilities for every recipe we do. We'll need to be able to quickly choose the set of abilities.
    (1)

  9. #59
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    dude, wait for quests to increase the set amount to 6-10 or lvl cap increase
    (0)

  10. #60
    Player

    Join Date
    Mar 2011
    Posts
    144
    Quote Originally Posted by Green_and_a_Half View Post
    dude, wait for quests to increase the set amount to 6-10 or lvl cap increase
    Drop the current max to 5 and then have pre-50 or 51+ (for class progression if they raise the lvl cap) crafting class quests that add a 6th and/or more ability slots for each crafting class? If that's what you mean, I like it.
    (1)

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