What the fuck..... I actually agree with this guy. Must.. be.. the.. end... of the world


What the fuck..... I actually agree with this guy. Must.. be.. the.. end... of the world



Yeah this is lame...when I read that I was disappointedI hope its not some cave instance thing again ugggh
I thought the mobs would invade those little towns....but I guess not :/...


You guys actually wanted this to be like campaign which nobody used except for some bad exp when they couldn't get a party?
If it was so easy like campaign was in FFXI that it didn't take any coordination or anything SE wouldn't give any worthwhile rewards out of it and people wouldn't do it unless they needed exp and couldn't get a party and were out of leves.

Not trueYou guys actually wanted this to be like campaign which nobody used except for some bad exp when they couldn't get a party?
If it was so easy like campaign was in FFXI that it didn't take any coordination or anything SE wouldn't give any worthwhile rewards out of it and people wouldn't do it unless they needed exp and couldn't get a party and were out of leves.
When it first came out people used it to obtain gear and personally I liked to do this solo, but fight alongside people at the same time. This is why I was hoping it would be like Campaign. I hoped for some currencey that was specific to Hamlet defence and also I wanted some content to do for which I could play solo or in a party.


I remember the gear you could buy with the allied notes was pretty bad, and below salvage / sky / king / nyzul / gear when it came out most people at 75 didn't bother with it unless they were trying for some crappy exp or rank up for wotg missions then never touched it. Also most of the items had a condition only does X in campaign. They didn't add random chests to it for junk logs, 1 or 2 dynamis currency until a couple patchs later.Not true
When it first came out people used it to obtain gear and personally I liked to do this solo, but fight alongside people at the same time. This is why I was hoping it would be like Campaign. I hoped for some currencey that was specific to Hamlet defence and also I wanted some content to do for which I could play solo or in a party.


No some parts was good esp the pld stuff for that magic def tanking set up, and some of the mage parts was good also..I remember the gear you could buy with the allied notes was pretty bad, and below salvage / sky / king / nyzul / gear when it came out most people at 75 didn't bother with it unless they were trying for some crappy exp or rank up for wotg missions then never touched it. Also most of the items had a condition only does X in campaign. They didn't add random chests to it for junk logs, 1 or 2 dynamis currency until a couple patchs later.
I enjoyed Campaign, quite frankly, which certainly took more skill and coordination than any guildleves ever will.You guys actually wanted this to be like campaign which nobody used except for some bad exp when they couldn't get a party?
If it was so easy like campaign was in FFXI that it didn't take any coordination or anything SE wouldn't give any worthwhile rewards out of it and people wouldn't do it unless they needed exp and couldn't get a party and were out of leves.
Are you serious? Campaign gear was at the very least on par with everything that was both craftable and high-end for most jobs.I remember the gear you could buy with the allied notes was pretty bad, and below salvage / sky / king / nyzul / gear when it came out most people at 75 didn't bother with it unless they were trying for some crappy exp or rank up for wotg missions then never touched it. Also most of the items had a condition only does X in campaign. They didn't add random chests to it for junk logs, 1 or 2 dynamis currency until a couple patchs later.
Can't forget about all the gear you could buy using notes for lower leveled jobs that were at least decent enough to level in. Not talking endgame stuff, but you know...even at wotg people were still actively exping and leveling jobs<_<I remember the gear you could buy with the allied notes was pretty bad, and below salvage / sky / king / nyzul / gear when it came out most people at 75 didn't bother with it unless they were trying for some crappy exp or rank up for wotg missions then never touched it. Also most of the items had a condition only does X in campaign. They didn't add random chests to it for junk logs, 1 or 2 dynamis currency until a couple patchs later.
And I was hoping for a more campaign like experience as well. How many events do you get to go on your favorite job and just screw around for hours on end? That is what made campaign and besieged so fun, the fact that there was no structure you just fought to protect or attack something. On my server, a lot of people still participated in it, I know my ls did it, nothing like tearing through campaign with a party full of empy's. Or watching 20+people gang up on a huge boss while lower level mages would support from the outskirts. I loved these events simply because it was simple, just fight and have fun lol
Hmm, I bought this game thinking it would be close to XI. I thought it would have kind of a different flavor and better graphics, after all it did take all the same races from XI, same combat system, same targeting system and claim system.
The camp/claim system is a staple of XI, there was a good balance in XI with BCNM, and pop items to also obtain gear.
You could get the some of the same gear that a NM dropped from a bcnm. but i frown to hear that 80% of players dont like the claim nm system. Is XIV mostly casual players?
I get the limitations of the crappy system they're using but seriously.. the Gobbue mount was a better idea than this GLORIFIED LEVEQUEST called Hamlet Crapfense.
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I hope its not some cave instance thing again ugggh 




