Quote Originally Posted by Alhanelem View Post
It's true that MMOs are generally designed with the probability of higher latency in mind- but that doesn't mean that the one quarter to one half of a second round trip delay between me in the server is irrelevant.

Yes, *bandwidth* is mostly a trivial issue now (in most parts of the world). But performance isn't just about bandwidth.
In the end, this is what it boils down too:

-If 2.0 is Highly Optimized , Server is top notch, we will see balance between Non-Instanced and Instanced Content all the way

-If 2.0 is kinda like the same thing we have now but just a better version of it.. then don't expect anything to change much.

This is a wait and see thing.. @ E3 will see a better detail on what were going to get come 2.0 Launch =).