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Thread: Hamlet Defense

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  1. #1
    Player
    Davorok's Avatar
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    Mar 2011
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    Ul'Duh
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    Character
    Davorok Byrmwilf
    World
    Excalibur
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    Gladiator Lv 52
    Quote Originally Posted by Irishwars View Post
    It's 8 people but 10 or more npcs. So say 20 to defend the hamlet and a whole bunch of npc mobs attacking. They were probably worried about lag
    True but couldn't they make it where up to 20 players may join but NPC's fill in the missing spots?
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  2. #2
    Player
    KumaAkuma's Avatar
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    Mar 2011
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    Character
    Kuma Akuma
    World
    Omega
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    Marauder Lv 90
    Hamlet was supposed to be the massive player content, guess not.
    (3)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  3. #3
    Player
    Irishwars's Avatar
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    Mar 2011
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    Character
    Ireland Brimstone
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by KumaAkuma View Post
    Hamlet was supposed to be the massive player content, guess not.

    Who said that? The posters on the forum or SE
    (4)

  4. #4
    Quote Originally Posted by Irishwars View Post
    Who said that? The posters on the forum or SE
    Forum posters. Also with the Imperial assaults near cities that's pretty much what Hamlet defense shoulda been setup like, but it is as I said it would be, it's basically campaign 2.0 which is a good thing. They probably have to limit it due to the current game's systems not being up to par and will be changed come 2.0 when on better clients and servers.
    (2)

  5. #5
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    Join Date
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    Quote Originally Posted by KumaAkuma View Post
    Hamlet was supposed to be the massive player content, guess not.
    No, it wasn't. Where did you get that idea?

    There's no "massive player" content til after 2.0

    Not that i'm sure why people want that so badly. I never like those systems, because it feels like whatever you do personally doesn't matter much.
    (1)

  6. #6
    Player
    KumaAkuma's Avatar
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    Kuma Akuma
    World
    Omega
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    Marauder Lv 90
    Quote Originally Posted by Alhanelem View Post
    No, it wasn't. Where did you get that idea?

    There's no "massive player" content til after 2.0

    Not that i'm sure why people want that so badly. I never like those systems, because it feels like whatever you do personally doesn't matter much.
    http://wdl.square-enix.com/ffxiv/dow...Content_EN.pdf
    (0)
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  7. #7
    Player
    Duelle's Avatar
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    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Alhanelem View Post
    No, it wasn't. Where did you get that idea?

    There's no "massive player" content til after 2.0

    Not that i'm sure why people want that so badly. I never like those systems, because it feels like whatever you do personally doesn't matter much.
    I would also mention the lag caused by so many character models and enemy models being displayed at the same time.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #8
    Player

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    インドネシア語
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    Sorry don't need gimps to protect cities, they are just burdens like little kids.
    (2)

  9. #9
    Player
    indira's Avatar
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    Mar 2011
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    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    i hope the other 2 are lower level so i can xp my low level crafts @_@. but in the mean time i want seals.
    (0)

  10. #10
    Player
    RolandDebreton's Avatar
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    Aug 2011
    Location
    Gridania
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    Character
    Roland Debreton
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Current engines cannot handle massive content. For present limitations this is excellent. Also, no waiting around for the event to pop, when your 25 hour timer is up you can get seven others and do this event over and over until you are exhausted. I think its excellent.
    (3)


    http://ordovalorum.enjin.com/ - Hyperion based Endgame/Achievement focused Free Company: family friendly, courteous and close.

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