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  1. #1
    Player
    Brabus's Avatar
    Join Date
    Apr 2012
    Posts
    9
    Character
    Brabus Ironclad
    World
    Ragnarok
    Main Class
    Carpenter Lv 50

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    hey, i'm new to this forum so dunt butcher me if i cock up.
    Ive been looking through your postes and agree with some but not all.
    I have a notion that the original 7 will fade, that's why no af for these poor guys. Someone mentioned about havin 10 traits instead of 5 to give better flexibility, have they seen what se gave us..? most of them you couldnt get 10 usuable traits..
    Any-way.. my view on job progression are..take for instance.. war, the final af quest where you see Gorge in control of birds.. my guess is that from war comes bst..
    lnc-drg-sam.. maybe, arc-brd-dnc maybe, cnj-whm-smn maybe, some are obvious but subtle. One thing i dont like about the present system is 1 weapon per job, lets face it thats a ball ache. How ever things seem to be going the right way so if ya all get singing from the same hymn sheet and think the powers that be may listen... hope it wasnt too painful ^^
    (0)

  2. #2
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Brabus View Post
    One thing i dont like about the present system is 1 weapon per job, lets face it thats a ball ache.
    Completely agree, I think jobs should start at level 1 and be changed based on equipped Soul Crystal, and then you gain skills based on the weapons you have equipped, independent of job. We could still have Pugilist and Lancer and all the other default FFXIV classes, but they'd be considered weapon classes.

    Probably with limitations to prevent things like WHM equipping fist weapons and whatnot.
    (0)

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