Agreed with Darkstarpoet1.

To me jobs are nothing but glorified classes with more of a set role. Even with our 5 abilities with a job we still heavily rely on the classes traits and abilities to make the job. Your not play a job your playing a class with a stricter set of abilities. To make a balance we either need to drive a bigger wedge between jobs and classes and define each a little more or remove one all together.


But that's just my thought on the whole thing.