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  1. #1
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Amh_Wilzuun View Post
    This sounds less satisfying and fun than the current iteration of the job where you work toward bootshine as the big damage attack. MNK already has a damage buff they maintain during their combos and another one to maintain sounds boring compared to the leaden fist buff. I also don’t see how it makes the monk more about the form based combos since there’s still gonna be an optional rotation to stick to, just without the satisfying bootshines. And if you don’t like perfect balance, suggest a better version of a burst phase. Saying it’s just spamming bootshine is still kinda disingenuous, but if you wanted to make it more complex to build towards a big attack that could be cool.
    I think there are better things to strive for than Bootshine as the 'largest hit'. In 2.0 you had a fair number of buffs/debuffs to keep up;
    • Dragon Kick: -10% INT/Blunt Resistance Debuff
    • Touch of Death: DoT
    • Demolish: Better DoT, strongest action.
    • Twin Snakes: +10% Damage
    • Greased Lightning: 3rd stack giving +30% damage

    Monk was KNOWN for being the 'wind-up DPS'. The thrill of the job was starting out as the WORST damage dealer in the party and becoming the best so long as you kept up your buffs/debuffs, executed your positionals correctly, and at one point exercise good TP management.

    There were more things to strive for than an upgraded Bootshine. Using an ability without all of your buffs/debuffs was a difference of 40% damage and now that 40% is 10%.

    I am glad you find fun in the job. I have played it since 2014 and still love it, but if I'm being honest.. I play SCH more these days. :/ Monk was hard, and I loved that, but now it just feels like a DRG holding spearheads without a pole.


    One last thing. Why does DRAGON KICK make your ONE punching ability stronger? How does THAT makes sense? DK is such an awesome animation, and reducing blunt resistance was a suitable consequence of a foot falling down upon your enemy.
    (4)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  2. #2
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    303
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100
    Personally I don't really like keeping up a bunch of dots and debuffs but I see where you are coming from. I guess we just disagree because I gravitate towards "nu-monk" and want to build upon it while you miss your old job.
    (1)