Results 1 to 10 of 95

Hybrid View

  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by wereotter View Post
    Monk had no positional nullyfying skills in ARR and Heavensward and I managed to play the job just fine.....
    Tbf, at that time Monk had up to 4 skills usable that had no positionals. Optimized and without conditionals, that was mostly down to ToD and Fracture, and thus limited to roughly every 30 and 18s, respectively, but it was still significant.

    Heck, unless you were needing to up your dodge chance or physical defense, neither of which worked on most raid damage, there was little cost to taking Impulse Drive, which was an entirely on-demand positionless skill (once its positional was moved to Chaos Thrust early on in ARR), albeit at 10-20 more TP than the average Monk skill.


    ...Honestly, I much preferred that over the oGCD nullifiers we have now.
    (1)

  2. #2
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Tbf, at that time Monk had up to 4 skills usable that had no positionals. Optimized and without conditionals, that was mostly down to ToD and Fracture, and thus limited to roughly every 30 and 18s, respectively, but it was still significant.

    Heck, unless you were needing to up your dodge chance or physical defense, neither of which worked on most raid damage, there was little cost to taking Impulse Drive, which was an entirely on-demand positionless skill (once its positional was moved to Chaos Thrust early on in ARR), albeit at 10-20 more TP than the average Monk skill.


    ...Honestly, I much preferred that over the oGCD nullifiers we have now.
    It was not early on in ARR lol. Impulse Drive kept the rear positional until 2.5. I remember the pain that was DRG's positional based combo starters for almost all of ARR. Miss the positional? No combo for you, retry until you get the positional. It's what literally kicked DRG out of raiding in FCoB until 2.5.
    (0)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Vyrerus View Post
    It was not early on in ARR lol. Impulse Drive kept the rear positional until 2.5. I remember the pain that was DRG's positional based combo starters for almost all of ARR. Miss the positional? No combo for you, retry until you get the positional. It's what literally kicked DRG out of raiding in FCoB until 2.5.
    Admittedly I should have double-checked. Since it was on-demand and therefore pretty easy to land, I didn't have any super firm memories; I just didn't remember it being a hassle and had DRG capped by 2.1, so I figured it was soon after. (Heck, most of my memories of Impulse Drive surround when it was optimally used twice or thrice per Demolish on Monk since Monk's native potencies were so low and Demolish's DoT initially didn't scale with GL...)

    Alas, it was 2.45. My mistake.
    (0)

  4. #4
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Vyrerus View Post
    . I remember the pain that was DRG's positional based combo starters for almost all of ARR. Miss the positional? No combo for you, retry until you get the positional.
    Stuff like that would actually bring enjoyment back to the gameplay.

    Doesn´t matter which class you play... get max level, open balance discord, be friendly to a dummy about an hour and feel like a master on your class. The variety and decision - making by the player got pretty much nullified and i´m pretty sure it´ll get even worse with endwalker.

    Monk is atleast one of the last classes, where you´ve a bigger gap between "good / bad played". But if we look at the latest rework, things will go nuts in the future too.
    (0)